Name: DM-Sludge
Version: 1
Compatibility: UT2K4
Description: An old sewer converted to a jail that has since been abandoned from the riots.
Comments: N/A
Screenshot: N/A
Credits: Mark "HellMark" Damico
Homepage: www.markdamico.com
Download: N/A
This level is actually designed as an environmental piece for my portfolio. However, I'd like to eventually itemize, optimize and turn it into a DM level once I'm done. It's runs pretty well now on a mid-range rig without any real optimization. I'm hoping to get some feedback here and also see if anyone would be interested in seeing this as a DM map. Everything is custom except the textures for the torches which are stock UT2k4. Every piece of geometry are static meshs. I created the textures using Photoshop, used Maya to build the level and then imported and lit it in UT2K4. Thanks for any feedback.
Version: 1
Compatibility: UT2K4
Description: An old sewer converted to a jail that has since been abandoned from the riots.
Comments: N/A
Screenshot: N/A
Credits: Mark "HellMark" Damico
Homepage: www.markdamico.com
Download: N/A
This level is actually designed as an environmental piece for my portfolio. However, I'd like to eventually itemize, optimize and turn it into a DM level once I'm done. It's runs pretty well now on a mid-range rig without any real optimization. I'm hoping to get some feedback here and also see if anyone would be interested in seeing this as a DM map. Everything is custom except the textures for the torches which are stock UT2k4. Every piece of geometry are static meshs. I created the textures using Photoshop, used Maya to build the level and then imported and lit it in UT2K4. Thanks for any feedback.



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