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DM-Neandertalus_LT [Released]

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    #16
    Looks like a kick *** map, keep up the good work. Dling now. :up: :up:

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      #17
      Great map. Much better than the old one.

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        #18
        Thanx Guis. Oh and Gordium will be one of the next to finish. I'm glad you keep on track Kaimyr.

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          #19
          Hey Nathillien :up:

          good job here

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            #20
            some terrain with prefabs, too boring imo :/

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              #21
              Originally posted by RedneckII
              some terrain with prefabs, too boring imo :/
              True, there's not so many static meshes, mostly terrain but i hope quite well executed. On the other hand more static meshes would produce conciderable framerate drop. When making maps mapper must have feel of how far wuold he/she go with adding details without compromising the framerate and playability. Maybe you should try and make one level, realy it's easy just put some terrain and drop some prefabs and lights and you are good to go.

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                #22
                u know that static meshes need to be loaded only once per map, so theres really not a big performance prob in 2k3 as u can see in a lot of maps like invasion (alot of static meshes, i dont say that the map looks good :P)

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                  #23
                  They're indeed loaded only once in RAM but each of their polygon is computed every time they're on screen and they don't provide occlusion (same problem for BSP and terrain btw) therefore too much static meshes can seriously hinder performances

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                    #24
                    I've tried the map and looks and play better than the other one :up: but unfortunately in some zones the fps slow drastically down , but it's a good map

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                      #25
                      Originally posted by krolizard
                      I've tried the map and looks and play better than the other one :up: but unfortunately in some zones the fps slow drastically down , but it's a good map
                      Yeah I know. I hope it's not to big drop.
                      Oh and the review at UMR has got revisited .
                      http://umr.unrealism.com/reviews/dm-neandertalus_lt.htm

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                        #26
                        I'm enjoying this map. Lots of artistic death opportunities

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