Ok I'm about halfway through. (This didn't take long at all
)
BUT, because of the great amount of files I'm fixing up, there is a very high chance that there WILL be errors (unless I have an immense amount of luck, in which case I'm buying a lottery ticket). They should fix up fairly easily, though. I'll update when I'm done with a couple compilations.
I use ConTEXT because you can open multiple files, but at the moment this has the adverse affect of making my editing window about 10 pixels tall. I like ConTEXT because if you input the UnrealScript module, it works like a nice code editor. Plus you can get hotkeys to compile, etc.
uh, btw, anyone know any good places to host files? The only one I've used so far is Unreal Playground. I have no idea how to submit files to other places.

BUT, because of the great amount of files I'm fixing up, there is a very high chance that there WILL be errors (unless I have an immense amount of luck, in which case I'm buying a lottery ticket). They should fix up fairly easily, though. I'll update when I'm done with a couple compilations.
I use ConTEXT because you can open multiple files, but at the moment this has the adverse affect of making my editing window about 10 pixels tall. I like ConTEXT because if you input the UnrealScript module, it works like a nice code editor. Plus you can get hotkeys to compile, etc.
uh, btw, anyone know any good places to host files? The only one I've used so far is Unreal Playground. I have no idea how to submit files to other places.
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