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Mr.Pants' ExcessiveOverkill UT2k3 (released)

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  • replied
    Originally posted by Plumb_Drumb
    [B]Looks pretty good, but a couple of those things I will have to try before I know for sure. I was like "why?" at a couple of 'em, but in general the list looks promising.
    Speak your mind What were you saying "why" too, and the list is not complete, but just there to give ppl an idea of what is being done.

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  • replied
    Looks pretty good, but a couple of those things I will have to try before I know for sure. I was like "why?" at a couple of 'em, but in general the list looks promising. I can't wait for a more powerful LTG and a Flamethrower!!!! woohoo!!

    Sorry I haven't been contributing to the wish list, I have 4 major websites that need to be finished up in the next 2 weeks so I have been bustin ***.
    I do hope you let me test the next beta, though. It sounds like my deadlines will be over by the time you send it out...

    Be cool man, and thanks for doing so much for this game!

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  • replied
    I've added a Version 2 Changelist at the site. Feel free to leave your suggestions as well.
    WishList

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  • replied
    Originally posted by MadNad
    Hold primary and secondary fire buttons together....also works for the link gun
    Thnx! No, that was exactly what I was asking! Must have accidentally held both buttons! That's better for the Warlords this way, Skaarj I take down with secondary Link Gun!

    Btw, Thnx to both Maddie and Teddie !

    Marco

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  • replied
    Originally posted by MadNad
    Hold primary and secondary fire buttons together....also works for the link gun
    I type too slow

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  • replied
    Originally posted by Farting Bob
    Hi,

    Small question regarding the mod itself. It sometimes happens that 5 rockets are sent out into one target instead of spread in Invasion. I don't see the lock-on-thingy, so how do I accomplish that? At the moment it happens accidentally! Just spent a match in a map called FSW-Cagematch .... AWESAME some Excessive Invasion!

    Marco
    Farting,

    Sorry if this is a dumb reply, but when you start loading up your rockets and then hold down both mouse buttons, that's when you'll get focused rockets instead of the spread.

    You might be talking about something else though.

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  • replied
    Hold primary and secondary fire buttons together....also works for the link gun

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  • replied
    Hi,

    Small question regarding the mod itself. It sometimes happens that 5 rockets are sent out into one target instead of spread in Invasion. I don't see the lock-on-thingy, so how do I accomplish that? At the moment it happens accidentally! Just spent a match in a map called FSW-Cagematch .... AWESAME some Excessive Invasion!

    Marco

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  • replied
    No probs man! Thnx for the effort taken!

    Marco

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  • replied
    These changes I have told you about will be available in version 2 of MrPants' Excessive Overkill for UT2003. I plan on doing many more things before I release the 2nd version above and beyond invasion support and the flame thrower addition. I will let you know when I am running some public beta servers for v2 as I get closer to releasing it.

    I just posted that info about the invasion support because many people have asked that I make Excessive compatable with it. Sorry for any confusion.

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  • replied
    Question:

    Is the downloadable Excessive mod a changed version of the one that was on previously, since it has still a timemark of 2?/02/03 on it. The reason I ask, is because it should now be working with Invasion. Should I reinstall it, or what should I do and what should server admins do?

    Marco

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  • replied
    It's still a good thing it can now be played. I had this server in my list last week, but it kept crashing or running slow because of stuff being written to a file or something, just some stuff the admin told us while playing. I hope it's on again this week, it was so much fun!!! I do hope that the guy who did AntiCamper will make it work with that regen of Excessive and the official MutRegen, so that campers ARE actually been taken care of. No offense, but campers ruin the mod, they don't care, but I think if we've taken to the next wave, it must have been a HUGE and INTENSIVE battle, not some lame kid standing on top plopping away the last few baddies. I've seen Phobs-2 running on Gameservers.net's Instagib Invasion servers .... ALL THREE for 2+ hours .... it's really, really sad.

    Anyway, I hope that the AntiCamper thing will be taken care of as well, since with NW-Invasion, they have to get down for ammunition, but with Instagib and Excessive, they don't. Too bad, since Phobos-2 IS a cool map for it.

    Marco

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  • replied
    *noted*

    I was already thinking of this.....I noticed one of the monsters had a (maybe 2) rocket launcher(s) ... and they seemed to be excessive. I will look tonight unless someone beats me to it and tells me "yes they do use the excessive launcher and without excessive they fire much slower" or "no, they always fire that fast"

    But agreed, I will see if I can beef up da monsta's

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  • replied
    Does that mean there is an excessive amount of monsters to deal with? Because, with Excessive weapons it will be too easy to own them baddies, so there should be more of them. :up:

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  • replied
    Invasion Support!!!!! You're the man of the week now .... make that month!!! Thank you, thank you, thank you.

    Marco

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