Forsaken Time TC, a new TC dedicated to bring gameplay and fun in a whole new style of fighting in a fantasy enviroment to life, is seeking team members to join in and help us make this a reality.
So, what is Forsaken Time? Forsaken Time is a medieval/fantasy themed TC for UT2004, where you must fight online against others in deadly battles. It will include various characters, classes, creatures and a whole new weapon melee system included that moves away from the common hack-n-slash type.
We are seeking members in these positions:
- Hud/Gui/2d artist (Grahpics as hud, gui, perhaps some textures etc.)
- Coders (Mostly needed atm. Need experience and be able to work on developing new weapon systems, class systems and more)
- Level-Designers (Need experience and is able to work on emitters, gameplay, optimizing, good lighting. Good imagination is good to have, to make up fantasy worlds)
- Skinners (weapon/character/meshes)
- World modelers (skinning knowleadge is a plus. Doing low poly models yet keeping quality to the meshes!)
We have a fairly large modeling team, no we are in no dire need of character/weapon modelers. Looking forward to replies.
You can contact me at Wolferey@NOSPAMtimespin.net (remove NOSPAM), add me to msn: wolfarey@NOSPAMhotmail.com, post on our forum: www.timespin.net/forum/ or join our IRC channel: #timespin @ irc.gamesurge.net. Or you can post here
Wolferey,
Timespin Studios
So, what is Forsaken Time? Forsaken Time is a medieval/fantasy themed TC for UT2004, where you must fight online against others in deadly battles. It will include various characters, classes, creatures and a whole new weapon melee system included that moves away from the common hack-n-slash type.
We are seeking members in these positions:
- Hud/Gui/2d artist (Grahpics as hud, gui, perhaps some textures etc.)
- Coders (Mostly needed atm. Need experience and be able to work on developing new weapon systems, class systems and more)
- Level-Designers (Need experience and is able to work on emitters, gameplay, optimizing, good lighting. Good imagination is good to have, to make up fantasy worlds)
- Skinners (weapon/character/meshes)
- World modelers (skinning knowleadge is a plus. Doing low poly models yet keeping quality to the meshes!)
We have a fairly large modeling team, no we are in no dire need of character/weapon modelers. Looking forward to replies.
You can contact me at Wolferey@NOSPAMtimespin.net (remove NOSPAM), add me to msn: wolfarey@NOSPAMhotmail.com, post on our forum: www.timespin.net/forum/ or join our IRC channel: #timespin @ irc.gamesurge.net. Or you can post here

Wolferey,
Timespin Studios
Comment