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ONS-Bramideon Beta2

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    ONS-Bramideon Beta2

    Name: ONS-Bramideon
    Version: Beta 2
    Compatibility: 04
    Description:This facility was erected by the Palav Corperation on the planet Bramideon to test new contructions techniques. However the cost of the project spiraled out of control and it was taken over by the Liandri corperation. It has been a battleground in the tournament ever since.

    Comments: This is my first Unreal 2k3/2k4 level. It was originally going to be a quick test on how level design worked. But I really got into it and decided to finish the level. This is the product of about 2 months of on and off work. This level is designed to accomodate anywhere from 8-32 players. There are 5 nodes in the standard setup, but I have included four additional nodes for alternatives. This level features almost competely new static meshes. I suck at texturing, so there are no new textures.

    Screenshot: http://forums.unrealplayground.com/a...chmentid=18877
    http://forums.unrealplayground.com/a...chmentid=18878
    Credits: Jeff "Lehm" Adams
    Download: http://www.unrealplayground.com/download.php?mapid=6133

    Beta 2 Changes.
    - Improved Lighting
    - Added HoverPathNodes for bots.
    - Elevators in the center structure now come to the top when you approach them.
    - Added more static meshes to the terrain.
    - Smoothed out a few rough spots on the terrain.
    - Fixed an anti-portal error.
    - Fixed getting stuck on a static mesh in the team bases.
    - Added two jump pads to the team bases.

    #2
    Screens look sweet, I'd try it but I'd rather not signup for yet another site (way too many already) any chance of hosting it elsewhere?

    Comment


      #3
      That's the only place that I know of that hosts beta maps. Can anyone recommend another?

      Comment


        #4
        Yo, dessa, if you aren't signed up for UTplayground, then..... well I don't know. That site is just too huge to not sign up for.

        Pretty good looking map by the way.

        Comment


          #5
          Tried to run your map, and got this.....

          UT2004 Build UT2004_Patch_[2004-05-10_17.18]

          OS: Windows XP 5.1 (Build: 2600)
          CPU: GenuineIntel Unknown processor @ 2408 MHz with 511MB RAM
          Video: NVIDIA GeForce4 Ti 4200 (5216)

          Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 873]

          History: UClass::Bind <- (Class ONS-Bramideonbeta2.HoverPathNode1) <- ULinkerLoad::CreateExport <- (HoverPathNode1 5051532) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 5051532)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level ONS-Bramideonbeta2.myLevel 5051532==5051532/36169491 5049151 4086) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel ONS-Bramideonbeta2) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

          :bulb:

          Comment


            #6
            What version are you running? Because I included some stuff from the latest patch and that might be your problem.

            Comment


              #7
              Very nice map. :up:
              Like coronas much?

              Comment


                #8
                What version are you running? Because I included some stuff from the latest patch and that might be your problem.
                I have the latest patch, as well as all bonus and community packs.

                Has anyone else actually tested this?


                :bulb:

                EDIT: Dammit....I guess I don't have the latest patch. :weird: I hang out in the Level Editing forums, and miss all of the announcements. a simple "sticky" would do. :sulk:




                Comment


                  #9
                  Originally posted by Super_Moose
                  Like coronas much?
                  Yeah, those were added last minute just to see what people thought. I might tone those down a bit.

                  Anyone find anything wrong? There have been close to 100 downloads, but not a lot of feedback.

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