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[Mutator] VasOnFire v1.21

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    [Mutator] VasOnFire v1.21

    [Mutator] VasOnFire v1.2
    Player with highest Score is on fire!

    New Version Now Supports 2004 In game and webadmin Config menus

    Information on DownLoad

    Vas OnFire ReadMe
    -Updated Readme with more information and screen Shots! a must see!

    Development Information and Discussion



    v1.20 - Only use on UT2004 +
    * Updated to Support 2004 Config menus. In game and WebAdmin - becasue of the New Static functions in 2004 this Mutator will not run on UT2003

    v1.21
    * Updated the way fire is spawned and attached to players! All new code.
    * Added new code to remove left over fire sitting around doing nothing
    * Updated readme with More information and screen shots!

    #2
    thank you very much !

    I been useing this Mutator since UT2003 it so Hot !
    :heart: :up:

    Comment


      #3
      Super kewl mutator!!! Works great!!

      Found one error in your readme/help file...

      Change this...
      Code:
      ServerPackages=VAS_OnFire_v1x2
      To this...
      Code:
      ServerPackages=VASOnFirev1x2
      Other than that I'll be running this mutator at all times!! :up: :up: Thankx!

      Comment


        #4
        Thanks

        just a FYI

        v1.21 is almost out

        Because i changed the way the fire is attached to players. i forgot to chagne the size of the fire. Normal size is just to big and gets in the way. The legs now get set to 75% and ares and head fire get set to 50%. This is the way the older version was set!.

        I should have this out in about 1 hour.

        Thanks
        -Kal

        Comment


          #5
          Update to Version 1.21

          v1.21
          * Updated the way fire is spawned and attached to players! All new code.
          * Added new code to remove left over fire sitting around doing nothing
          * Updated readme with More information and screen shots!

          Check out the Reame link above!

          Comment


            #6
            great

            Kal thx for updating, fixing and improving this neat one

            Comment


              #7
              I like the mut but i only have one problem, when I play i only get fire on the feet of the characters.(its more like bright yellow sparks). ( i have v. 1.21)

              Comment


                #8
                Originally posted by fat_joe17
                I like the mut but i only have one problem, when I play i only get fire on the feet of the characters.(its more like bright yellow sparks). ( i have v. 1.21)
                Does it work ok in instant action for you?

                If running a server test it by itself. If you are running many mutators i found that some have issues and dont give control back to other mtuators. Place the mutator at the front of the list and test.

                Please status back i want this to work for you!

                Thanks for the feed back!
                -Dion

                Comment


                  #9
                  Makes me want to play NFL Blitz.

                  Comment


                    #10
                    Originally posted by Kal-Corp
                    Does it work ok in instant action for you?

                    If running a server test it by itself. If you are running many mutators i found that some have issues and dont give control back to other mtuators. Place the mutator at the front of the list and test.

                    Please status back i want this to work for you!

                    Thanks for the feed back!
                    -Dion


                    How do i order the muts, It orders itself in alphabetical order and will not let me change the order

                    Comment


                      #11
                      So then you are not starting a server you are doing a instant action? and selecting onfire in the list? if so just run the onfire.

                      Still get the same thing?. You should see what s in the readme file

                      Comment


                        #12
                        Yea, sorry i didn't say that i was just playing in instant action the first time, thanks for the help

                        Comment


                          #13
                          Just downloaded 1.21 for UT2k4 and tried it out.

                          Looks outstanding, but I do believe I've found a bug - when I caught on fire after getting a successful flag hang, UT turned into a slide show - very poor frame rate, not all the screen drawn each slide, etc.

                          This didn't go away after I lost my fire either. This has only happened the once, it's not a big deal, but it was disconcerting when it did happen

                          Is there something in the new code for 1.21 that might cause this behaviour? My specs: 2GHz CPU, 1/2 GB of RAM.

                          Good work on the mutator, it's otherwise spectacular

                          Comment


                            #14
                            Originally posted by harmony
                            Is there something in the new code for 1.21 that might cause this behavior?
                            To be honest I don’t know. If we cant make the error come all the time then it will be hard to find. I will keep looking.

                            only thing the code is doing is spawning fire and attaching to the top player on the client.

                            This mutator is for the Top on the line Systems to look its best. Even I run it on a 4.1Gz system

                            If you get lag there are some setting to change. One is the tick rate on the fire. this will change the timer function. The default if 0.25 so the fire timer function is called 4 times a sec. This can be change to 1 or even 1.5 for slower systems.

                            If you see anything and can reproduce the error please tell

                            Thanks

                            Comment


                              #15
                              Howdy;

                              Originally posted by Kal-Corp
                              To be honest I don’t know. If we cant make the error come all the time then it will be hard to find. I will keep looking.
                              ...
                              If you see anything and can reproduce the error please tell
                              I feel your pain Don't worry, if I can reproduce it in some sort of reliable way, I'll post the steps. It's not a good use of your time to rescan four thousand lines of code to see if it's doing something dodge.

                              Thanks for the quick reponse tho! :up:

                              Comment

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