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Hovercraft : GhostGlider

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    Hovercraft : GhostGlider

    Here the concept sketch of my vehicle.



    3 men can enter in it.

    Prim. fire for the driver :
    Nitro: the speed of Ghost glider increases during a short moment.

    Sec fire: the ghost glider becomes invisible during a few seconds.

    I have plan to deformer the air cushion with the relief of the trerrain. And now I am thinking about the gun and what kind of
    gun I could put on it.

    #2




    begining of the modelisation.

    Comment


      #3
      Wow, great idea! Can't wait, any ingame shots?

      Comment


        #4
        I tried with the manta's script and it work great, but I prefere to put somes invisbles wheels and try to connect the movement of the amortissors to the cushion. Thanks to wiki'site for ideas

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          #5
          If you want a beta-tester, I can help if you want.

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            #6
            looks sweet :|

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              #7
              put a cage or something around the gunner? he seems pretty vulnerable to attack to me :\

              Comment


                #8
                I love you, I was hoping for a hovercraft! Looks great

                Comment


                  #9
                  il y a trop de polys

                  Go Go Go Botumys!!

                  Comment


                    #10
                    Originally posted by bio2000
                    il y a trop de polys

                    Go Go Go Botumys!!

                    niark niark niark

                    Comment


                      #11


                      modeling: protection for the gunner and supports for the fan.

                      Comment


                        #12
                        Looks amazing. Don't give up, I seem to have seen quite a few vehicle models pop up but the only one I've found released/coded is the Noderunner.

                        Comment


                          #13
                          Haven't seen anything like this yet, keep up the great work! Nice modeling job, too.

                          Comment


                            #14
                            Originally posted by BiggerDog
                            Looks amazing. Don't give up, I seem to have seen quite a few vehicle models pop up but the only one I've found released/coded is the Noderunner.
                            I know But I like to code the vehicle too. This model work great with the manta's code (with some modifications) but I want to add some stuff like deformations and an extra-weapon.
                            My planning:

                            1)modeling
                            2)texturing and bake shadows lighting
                            3)coding the deplacement
                            4)coding the nitro effect
                            5)coding the invisible effect (if possible)
                            6)coding the turret.

                            Comment


                              #15


                              some more details

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