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CTF-Coret Classic final final beta - updated 28/04/04

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    #16
    Originally posted by GOGETA_NL
    am I the only one with a missing level preview in the maplist menu then? :weird:
    Me too, I think you have to remove the spaces between the name :weird:

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      #17
      Is this for UT2003 or 2004?

      The screens are from 2003 (at least by looking at the GUI)...

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        #18
        Originally posted by Iceboy2003
        Is this for UT2003 or 2004?

        The screens are from 2003 (at least by looking at the GUI)...
        2004 :up:

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          #19
          Fantastic re-make of one of my favorites Red-dwarf. I really like the little changes you did as it adds to the map, but the flow remains the same.
          I'm also missing the preview shot, but don't care, the map runs fine and smooth.
          Now, if I can just get the ole smooth back myself
          Excellent job...and thanks. Brings back very good memories.

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            #20
            The preview is now fixed.

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              #21
              Originally posted by GOGETA_NL
              am I the only one with a missing level preview in the maplist menu then? :weird:
              That in fact hurts the flow? :weird:

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                #22
                The map looks great and plays very well!

                I didn't verify it but I hope you checked out the issue in the amp room mentioned by [RA]DWU in the other thread (General Discussion).

                Looking forward to the final release!

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                  #23
                  bots get stuck here

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                    #24
                    Originally posted by Hacku
                    bots get stuck here
                    Hmm, I fixed that. Strange.

                    I will look into it thanks.

                    As for the amp room, I kinda like someone camping above

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                      #25
                      I am not sure if this is a bug seeing as how it is still beta and may remedy itself on completion but right now if you record a demo and then try to play it back it looks for ctf-coret not the entire map name that is in the map folder. Changing the filename to ctf-coret will allow the demo to be played back.

                      I am guessing once the version is final it will be ironed out, but may want to test it before release.

                      Btw, nice remake.

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                        #26
                        Let us know when this map goes out of beta.

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                          #27
                          hmm..well, aside from my FPS jumping from 15 to 100, good job.

                          (Just wish they would stay at one end or the other...LOL)

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                            #28
                            Should be released in the next few days now all being well.

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                              #29
                              Looking forward to final release, even though this last beta release is quite flawless.

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                                #30
                                Your map has been suggested in a Clanbase Hosted iCTF Cup


                                http://www.clanbase.com/news_league.php?lid=1468

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