Enjoy:
http://www.unrealplayground.com/maps...f&search=avali
http://www.fasterfiles.com/pafiledb....on=file&id=949
http://nalicity.beyondunreal.com/map_hub.php?mid=7027
Here's the complete list of changes since CTF-Avali-SE for 2k3:
- added corona's to nali fruit pickups in the caves
- new lightning in the tunnels
- new rock texture on the cliffs and rocks on the surface
- lots and lots of bot pathing tweaks
- removed more map exploits
- new cubemaps for the water on the surface
- new level screenshot
- some further texture tweaking
- bandages size decreased
- new weapon placement and added the redeemer and classic sniperrifle
- replaced a 50 shield powerup with a 100 shield powerup
- more foliage
- changed foliage texture to match terrain texture better
- tweaks in waterfall ambient sound
- added an extra bsp plate to oclude the surface sounds from the caves
- added an extra decolayer
- replaced tree shadows with projectors
- added some more plants in the caves
Now for screenshots:
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-1.jpg[/screenshot]
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-2.jpg[/screenshot]
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-3.jpg[/screenshot]
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-4.jpg[/screenshot]
screen 5
screen 6
screen 7
http://www.unrealplayground.com/maps...f&search=avali
http://www.fasterfiles.com/pafiledb....on=file&id=949
http://nalicity.beyondunreal.com/map_hub.php?mid=7027
Here's the complete list of changes since CTF-Avali-SE for 2k3:
- added corona's to nali fruit pickups in the caves
- new lightning in the tunnels
- new rock texture on the cliffs and rocks on the surface
- lots and lots of bot pathing tweaks
- removed more map exploits
- new cubemaps for the water on the surface
- new level screenshot
- some further texture tweaking
- bandages size decreased
- new weapon placement and added the redeemer and classic sniperrifle
- replaced a 50 shield powerup with a 100 shield powerup
- more foliage
- changed foliage texture to match terrain texture better
- tweaks in waterfall ambient sound
- added an extra bsp plate to oclude the surface sounds from the caves
- added an extra decolayer
- replaced tree shadows with projectors
- added some more plants in the caves
Now for screenshots:
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-1.jpg[/screenshot]
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-2.jpg[/screenshot]
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-3.jpg[/screenshot]
[screenshot]http://home.quicknet.nl/mw/prive/m.bakker/avali/avali2k4-4.jpg[/screenshot]
screen 5
screen 6
screen 7
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