this is the first version of the UT2k3-UT1 Sequence package. it mimics the player movement qualities from the original UT for UT2k3 by adding characters to the menu with different sequences.
Its hard to explain ..read on..>>
installing:
It is packed in easy-to-use *.ut2mod format which should only require double clicking.
What it does:
Once installed the character(s) can be selected from the player menu(scroll back, look for the names containing "][" such as "Lauren][").
Load up a game and goto behindview. With your character in view double tap forward to do a forward dodge. You will notice he/she now performs a front flip, other changes are listed below:
!!This UT2Mod does not modify any original animation packages.!!
-L/R dodge faster: the left and right dodge is now greatly improved especialy with the MercHumanMale class (Remus/Malcolm/Torch/Hyena/Mr.Crow). This takes away that "floaty" look they had when dodging and so forth.
-F dodge flip: like in UT, you now preform a frontflip when you dodge forward.
-L/R doubleJump: the skeleton (player) nolonger performs a "summer sault"(now linked to walldodge) flip when doublejumping left or right. they simply perform a second "jump".
-L/R walldodge: the "summer sault" flip is now used for left and right walldodging(like the jugg. models), i think it was originaly ment to be this way, try it!!
-there are other changes not worth mentioning here but, you may notice if you eye it enough.
NOTES!!
It has been tested on servers and has no problems. if someone goes to a server that uses it and they do not previously have it installed they will not notice the changes (unless i could figure out some way to make it auto-download when players connect to servers??)
any help or advice would be appreciated
(especialy from old sch00 UT players)...:up:
is the link :
UT2003 Character Sequence PAck
Its hard to explain ..read on..>>
installing:
It is packed in easy-to-use *.ut2mod format which should only require double clicking.
What it does:
Once installed the character(s) can be selected from the player menu(scroll back, look for the names containing "][" such as "Lauren][").
Load up a game and goto behindview. With your character in view double tap forward to do a forward dodge. You will notice he/she now performs a front flip, other changes are listed below:
!!This UT2Mod does not modify any original animation packages.!!
-L/R dodge faster: the left and right dodge is now greatly improved especialy with the MercHumanMale class (Remus/Malcolm/Torch/Hyena/Mr.Crow). This takes away that "floaty" look they had when dodging and so forth.
-F dodge flip: like in UT, you now preform a frontflip when you dodge forward.
-L/R doubleJump: the skeleton (player) nolonger performs a "summer sault"(now linked to walldodge) flip when doublejumping left or right. they simply perform a second "jump".
-L/R walldodge: the "summer sault" flip is now used for left and right walldodging(like the jugg. models), i think it was originaly ment to be this way, try it!!
-there are other changes not worth mentioning here but, you may notice if you eye it enough.
NOTES!!
It has been tested on servers and has no problems. if someone goes to a server that uses it and they do not previously have it installed they will not notice the changes (unless i could figure out some way to make it auto-download when players connect to servers??)
any help or advice would be appreciated
(especialy from old sch00 UT players)...:up:
is the link :
UT2003 Character Sequence PAck
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