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Add vehicles to DM/BR/DOM Maps!

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    #31
    Originally posted by Parser
    Yep.

    Set bRespawnsVehicles to false.

    Now use ASVehicleFactory actors to spawn the vehicles. You only need change one property, and that's the VehicleClass. When one vehicle is blown up, another one is spawned, I think that's how it works.
    That should sort you.
    wrong, you also need to set bRespawnWhenDestroyed to true or it wont respawn after being destroyed

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      #32
      That's set by default though...

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        #33
        not a bad mod.. something what UT should have been in the 1st places... refering to 2k4.. instead of having vehicles only on certain areas

        anyway here is a lil thing from my tests...

        CTF wit cars..
        this is FaceClasic from UT 2k4




        anyway Parser nice mod.. it will come in handy for alot of people...
        I think you should have added a screen or 2 to show what it does..

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          #34
          Originally posted by Parser
          Yep.

          Set bRespawnsVehicles to false.

          Now use ASVehicleFactory actors to spawn the vehicles. You only need change one property, and that's the VehicleClass. When one vehicle is blown up, another one is spawned, I think that's how it works.
          That should sort you.
          i tried this and it still spawns them like watter flowing from a tap

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            #35
            Here's a link to the "Embeded" version of the vehicle override script. This will allow you to include it in your maps without having to include an additional mutator when it's released.

            http://www.fasterfiles.com/pafiledb....on=file&id=938

            Thanks to Parser again... :up:


            To Your Success!

            UTGhost

            xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

            http://www.fasterfiles.com/pafiledb....on=file&id=938

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              #36
              If anyone is interested I have created a mutator that lets you add vehicles, weapons, turrets, health and ammo to any existing map.

              You save all the setup in an ini file, so you can use it again and again. No need to edit the map.

              There is another mutator for playing the map which adds all the objects to the map as you play.

              Its called 'Content Mania' and you can download it from my web site:
              http://games.DiscoverThat.co.uk

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                #37
                respawning weapons

                Thanks All this was helpful, I've been having so many of these stupid ons weapons respawning now I know how to stop it

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                  #38
                  rofl, way to bump a year old thread :|

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                    #39
                    original fraghouse links are offline
                    found another download link: HERE

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                      #40
                      Originally posted by legacy-Sabo View Post
                      rofl, way to bump a year old thread :|
                      Year old? The guy above bumped a four year old post.

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