Final Download
========
This is me trying to port Quake Live FxR|Jude's map "Wicked" to Unreal Tournament 2004 . . .
I'm using GLXtractor (a GUI for OGLE), to capture 3D geometric data from an OpenGL application . . .
The first part is the resulting .OBJ from capture, the second part is the cleanliness I had to do, take me almost 4 hours . . .
I hope I do not get bored before finishing . . .
:P
UnrealArgentina.com
========
This is me trying to port Quake Live FxR|Jude's map "Wicked" to Unreal Tournament 2004 . . .
I'm using GLXtractor (a GUI for OGLE), to capture 3D geometric data from an OpenGL application . . .
The first part is the resulting .OBJ from capture, the second part is the cleanliness I had to do, take me almost 4 hours . . .
I hope I do not get bored before finishing . . .
:P
UnrealArgentina.com
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