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MODEL Deadpool, Domino [WIP]
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tidel repliedOriginally posted by hunterman View PostThe power is back on!!!!
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jefe repliedOriginally posted by tidel View Post
if it completely disappears, shouldn't it load the fallback texture (masked original).
Originally posted by tidel View Post
tried this shader with finalblend, & anytime i use finalblend on this hair texture, i get this problem,
http://img820.imageshack.us/img820/9...ino0wip6fb.jpg
which i can reduce by increasing the alpharef but it eventually reduces the quality of the texture.You could try a combiner to add the specular, and then mask the final blend. Just keep trying different variations, and you should find something that works well enough. Make sure to set a basic fallback w/out specularity.
By the way, I like the flat textures on the catsuit just fine. I think it looks great.
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tidel repliedso the wild goose has beaten you, huh? your quest is over? what if it's only beginning? your adversary will not give up so easily. he will not stop until he possesses the thing he desires. some of the most skilled extractors through history have understood only a fragment of the Serious Sam 3 Engine. i understand your doubt. you require skills. learn hex-editing, compile an extractor, and you will have your prize.
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hunterman repliedWell he would still release deadpool it would just mean he can't use a better model ok?
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leilei2 repliedForget about importing that, it's a wild goose chase. For Serious Sam HD and BFE, the files are intentionally encrypted by Croteam with their new 'credentials' system. Not even the SeriousEditor will let you export them to an importable format nor will it let you edit them at all, which is why player models for the recent Sams are pretty much lucky guesswork. You can get models into Sam, but you can't get them out.
......which means Deadpool will never see release!
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hunterman repliednot sure have you tried 3dsmax maybe due to it being serious engine 3?
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tidel repliedOriginally posted by papasfritas View Postwow, these look great too...I love brunettes with short hair.
Originally posted by Budboy View Postproblems with character skins that are just shaders
Originally posted by DarkSonny07 View Postthese skins looks promisin mate!
Originally posted by Private Tux View PostDeadpool is priceless and Domino is freaking HOT for gothic. Keep it up!
For Domino, i imagine some existing female witty voicepack would work. else, someone would have to watch all of 'Wolverine & the X-Men' for soundbytes.
Originally posted by hunterman View Post
i really appreciate the enthusiasm & i'll prolly rush a release as soon as i get a voicepack from HellDragon-HK.
& here's updated Domino using spec mask for first time,
i might consider replacing the entire body mesh altogether though, & use one of Lara Croft's catsuits.
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Private Tux repliedDeadpool is priceless and Domino is freaking HOT for gothic. Keep it up!
PS: I think you should something create VP of her to make great fit (or should use any female voices).
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Budboy repliedyeah, I had problems with character skins that are just shaders
when the character got hit, his entire body became invisible, and only his head/helmet remained lol
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papasfritas repliedwow, these look great too. Domino is totally sexy. I love brunettes with short hair. XD
Looks like your wip is SS 2? I love that game. Best thing I ever bought on Steam. Who could not love parrot grenades?
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tidel repliedOriginally posted by Heimdallr View PostWhere is the link for download ??The work is great.
besides, hunterman has yet to fulfill my request.
Originally posted by jefe View PostPlain shaders can do funny things when transparency is involved, including completely disappearing.
The hair will still probably work best with a Finalblend using that shader with Alphatest enabled.
The body texture doesn't need specularity...mods won't work...they add color overlays.
if it completely disappears, shouldn't it load the fallback texture (masked original).
tried this shader with finalblend, & anytime i use finalblend on this hair texture, i get this problem,
http://img820.imageshack.us/img820/9...ino0wip6fb.jpg
which i can reduce by increasing the alpharef but it eventually reduces the quality of the texture.
actually, i'm not done editing the body texture, gonna get rid of that denim-looking texture
and make it a flat black & then rely on the spec for a latex-like effect.
of course, no model 'needs' spec, but i think this character would shine with proper use of the effect.
yeah, noticed with your joanna dark model, i might consider doing similar by releasing an extra shaderless upl file.
more Domino shader glory!
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