After a 5 year break, ChaosUT2 has a public BETA update available.
http://chaoticdreams.org/
It's a public beta, anyone can grab it and try it out. There is also a public server running this beta right now.
Changes include:
Hoverboard:
-Newly designed for all gametypes.
-Primary Fire changed to "HB38", a rapid-fire variant of the Chaos Sniper Rifle with team-colored smoke trails.
-Alt Fire changed to a scope based on the Chaos Sniper Rifle's with corrected text descriptions of players and vehicles.
-Additional vehicle-tracking skull weapon based on the Chaos Vengeance Relic effect added, deployed via the "Drop Relic" Chaos key bind. Also contains team-colored trails.
-Barrel Roll Stunt Mode added, toggled via the "Kick" Chaos key bind.
-Increased pitch up limit for improved Hoverboard built-in Grapple Hook maneuverability.
-Increased Hoverboard built-in Grapple Hook cable length.
-Fixed placement of board smoke and fire effects when damaged.
-Hoverboard drivers no longer fall through the map when kicked by enemies on foot.
Chaos Hyper Capture The Flag:
-ability to pick up flags and score while on the hoverboard added.
-New additional Gravity Proxy Launcher starting weapon added.
New ChaosUT2 Features:
-Personal Teleporter, inspired by Quake 2 Chaos, added to Chaos gametypes only except for Duel, KoTH/Team KoTH and Horde Hunters.
-"Effects Color" option added to Client Settings for non-team games.
-This setting affects the new "ERDW II" weapon, again in non-team games by changing its skin and trail colors.
-Gravbelt trail is also affected by this setting as well as the new particle effect for the Chaos Spraypaint.
Miscellaneous:
-Chaos Settings" mid-game tab restored to Duel gametype.
General Weapon Fixes:
-All weapons now autoswitch when out of ammo.
Chaos Grenade Launcher:
-Grenades no longer detonate on top of players while jumping or hanging from grapple.
-Poison and napalm grenade player damage sound effects now audible.
Claw:
-Fixed occasional incorrect first person model texture per ammo type.
-Kamikaze scream now audible to other clients and correct sound plays per species/gender.
Crossbow:
-Poison and flaming bolt player damage sound effects now audible.
-Changeammo sound now audible.
Mug:
-Flame and ice thrower player damage sound effects now audible.
-Bot primary fire radius fixed.
Grapple Hook:
-Hook damage feature restored.
-Retraction sound volume reduced.
-All sounds now audible to other clients.
Gravbelt:
-On/Off sound now audible to other clients.
Some screenshots and videos are available now on our forums (mostly in Cal's Dev Thread), but more will probably be added over next couple days.
Have a nice day.
http://chaoticdreams.org/
It's a public beta, anyone can grab it and try it out. There is also a public server running this beta right now.
Changes include:
Hoverboard:
-Newly designed for all gametypes.
-Primary Fire changed to "HB38", a rapid-fire variant of the Chaos Sniper Rifle with team-colored smoke trails.
-Alt Fire changed to a scope based on the Chaos Sniper Rifle's with corrected text descriptions of players and vehicles.
-Additional vehicle-tracking skull weapon based on the Chaos Vengeance Relic effect added, deployed via the "Drop Relic" Chaos key bind. Also contains team-colored trails.
-Barrel Roll Stunt Mode added, toggled via the "Kick" Chaos key bind.
-Increased pitch up limit for improved Hoverboard built-in Grapple Hook maneuverability.
-Increased Hoverboard built-in Grapple Hook cable length.
-Fixed placement of board smoke and fire effects when damaged.
-Hoverboard drivers no longer fall through the map when kicked by enemies on foot.
Chaos Hyper Capture The Flag:
-ability to pick up flags and score while on the hoverboard added.
-New additional Gravity Proxy Launcher starting weapon added.
New ChaosUT2 Features:
-Personal Teleporter, inspired by Quake 2 Chaos, added to Chaos gametypes only except for Duel, KoTH/Team KoTH and Horde Hunters.
-"Effects Color" option added to Client Settings for non-team games.
-This setting affects the new "ERDW II" weapon, again in non-team games by changing its skin and trail colors.
-Gravbelt trail is also affected by this setting as well as the new particle effect for the Chaos Spraypaint.
Miscellaneous:
-Chaos Settings" mid-game tab restored to Duel gametype.
General Weapon Fixes:
-All weapons now autoswitch when out of ammo.
Chaos Grenade Launcher:
-Grenades no longer detonate on top of players while jumping or hanging from grapple.
-Poison and napalm grenade player damage sound effects now audible.
Claw:
-Fixed occasional incorrect first person model texture per ammo type.
-Kamikaze scream now audible to other clients and correct sound plays per species/gender.
Crossbow:
-Poison and flaming bolt player damage sound effects now audible.
-Changeammo sound now audible.
Mug:
-Flame and ice thrower player damage sound effects now audible.
-Bot primary fire radius fixed.
Grapple Hook:
-Hook damage feature restored.
-Retraction sound volume reduced.
-All sounds now audible to other clients.
Gravbelt:
-On/Off sound now audible to other clients.
Some screenshots and videos are available now on our forums (mostly in Cal's Dev Thread), but more will probably be added over next couple days.
Have a nice day.
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