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Dm-2on2-Warp, during the day and night

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    Dm-2on2-Warp, during the day and night

    Alright, here's the zip.
    http://www.filefront.com/17123447/DM-Warp.zip

    And here's some screenshots. The night map has been modified slightly since its screen was taken, but they're both still pretty accurate.
    http://img834.imageshack.us/img834/6...jan9th2010.png
    http://img827.imageshack.us/img827/5...jan9th2010.png

    #2
    Okay, I'll take a look at it Right now from the information you gave us I have no clue ^^

    Comment


      #3
      XD! Thanks for the help.
      (Oh yeah! I need to reDL YOUR map. I'll do that. )

      Comment


        #4
        I had this exact same problem with my map VCTF-Ziggurat. I didnt quite understand what was this caused by but i noticed that it happened more often when the number of brushes was an odd number, sounds weird yea.

        I never found a fix, since it happened randomly i just hoped while rebuilding xD

        I'll take a look too anyway.

        Comment


          #5
          Same problem here.
          I'm sorry but maybe ... IDK I'll try it several times and report what I see. (BTW: missing resources: "lifts and movers" and "Slums")

          Comment


            #6
            Originally posted by Darkemule View Post
            I had this exact same problem with my map VCTF-Ziggurat. I didnt quite understand what was this caused by but i noticed that it happened more often when the number of brushes was an odd number, sounds weird yea.

            I never found a fix, since it happened randomly i just hoped while rebuilding xD

            I'll take a look too anyway.
            Hm... So if that's the case, the problem might just be able to get fixed if I...
            In the middle of the map there's a thin subtractive brush. If you make it half the size and duplicate them next to eachother, maybe that would help as it would make it an even number. I'll try it and tell you what happened in an edit.
            **Edit:
            WHAT THE FUUUUUUUUUUUUUUUUUUUUU~ That WORKED!? XD
            Huh... well... okay...

            Awesome! Problem solved. Thanks guys. I'll post the new edited version in a bit (And edit the first post)

            Comment


              #7
              Okay: It stops everytime at 1/3 of the rebuilding process. BTW: Good luck!

              Comment


                #8
                You could always try that of course, but i cant assure any result, i find it hard to believe that myself since it is rather strange, might aswell be nothing more than a coincidence.

                One thing i noticed though, even if probably it has nothing to do with this problem, i think you should try to keep the brushes aligned with a higher value of the grid.
                Most of them are aligned only with a grid of 1 and might be confusing

                Comment


                  #9
                  Here a weird possible solution: Select everything, move it a bit around, rebuild. It might work. I did that sometimes when I had no clue what to do and sometimes it worked.

                  Comment


                    #10
                    Yeah, I only ever use 1x1 grids because I use BSP to make my own static meshes and stuff, and it's just easier for me I guess
                    By the way, the coincidence worked its magic again.
                    Uploading now, just wait a few minutes...

                    Comment


                      #11
                      Kk, didn't do much else at all, lol eue
                      http://www.megaupload.com/?d=BX6DR7EH
                      (I even had everything pathed already, lol!)

                      Comment


                        #12
                        So what do you all think? Fun?

                        Comment


                          #13
                          I'd like to play it because I saw in the editor that it has a unique style but I can't see it in the maplist. You forgot about the packages "Lifts and Movers" and "Slums" I'd like to give you a more accurate feedback except that unique style. Or ... wait! You could work a bit on the texture alignment if you didn't change it yet

                          Comment


                            #14
                            OH! Okay, yeah I forgot that I used liftsandmovers2... Xd Will upload.
                            And texture alignment? Okay If you notice anywhere specific that's bad for that, please tell me.

                            Comment


                              #15
                              Hm.. yea there is this hidden weapon base. I don't know which weapon there is but I guess a LG/Sniper of 'deemer. Frst of all the weapon base bug if I remember it right. Clear all skins of the weapon base. Then you should align the wall textures of this small yellow room. You'll notive that there is a sharp edge.

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