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[Preview]DM-1on1-SkyRise

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    [Preview]DM-1on1-SkyRise

    Here's the next map I'm working on, completely done in Maya. Everything except the textures are custom.

    Couple things to point out:

    -Ignore the textures, those were just for practice :P
    -Click image for larger view (1280x1024)
    -These are rendered shots from within Maya

    ----------------



    #2
    Looks fresh and interresting! Can't tell ya more cuz there are no textures and no meshes eh :P

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      #3
      that doesnt really say anythihng about your level, size, flow, graphics, but its a nice mesh

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        #4
        I agree with Desaparecido. Have you updated pics to show?

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          #5
          Looks interesting, would like to see how it would look all pretty and lit up in game.

          I don't know if the floating sniper platform is such a good idea for a 1v1 on this level. Unless the spawnpoints were placed rather strategically to account for it, I think it would encourage some serious spawncamping.

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            #6
            Hey this is looking really cool. I really like the style of this, it's unique. It looks like it would actually be built yet futuristic. I like all of it, except the spikes on the floating platform look a little out of place. I don't know if you are done shaping those yet, but they don't quite seem to fit. Just my opinion, but I am really looking forward to see the final outcome of it. Good luck!

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              #7
              Sparkleh - Thanks man, Texturing it and all right now, there are no meshes, it IS a mesh. lol. But I've added some stuff.

              Desaparecido - Still working on it.

              Virax - Updating soon!

              BaronMasochist - Spawn points won't be on the platform

              Jaspeer - Spikes will go, the thought I had for them wouldn't work out.

              Thanks all

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                #8
                OK, update time


                textured:



                Don't worry the pic is only 40KB

                I'll be opening up a beta for this tomorrow so if anyone would be so kind as to help me out, it'd be appreciated. Please PM me if you'd like to beta test!

                Thanks,
                ~ReaveR_

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                  #9
                  Looks cool. :up: What's the polycount?

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                    #10
                    8280 triangles if I view the entire map. I average around 65 Frames on 1024x768 high detail with the following rig.

                    athlon xp 1900
                    512 ram pc2100
                    radeon 9700 pro

                    so that should give you a good idea.

                    Comment


                      #11
                      No screens for me

                      "The site you are trying to access has exceeded its bandwidth quota of 100 MB per day."

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