Announcement

Collapse
No announcement yet.

Repentance.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    If you want to make it compatible with SwitchArsenal, add the following line to the public section of the .int file:

    Object=(Class=Class,MetaClass=Engine.Weapon,Name=R epentance.HolyCross,Description="Holy Cross of Repentance.")


    Comment


      #17
      You should make a hand model to replace the ion cannon in the sky, and make your weapon a replacement for the painter. Then, make the beam like lightning that comes from teh hand. Then you could call it the 'hand of god'. lol.

      Comment


        #18
        Originally posted by Angel_Mapper
        If you want to make it compatible with SwitchArsenal, add the following line to the public section of the .int file:

        Object=(Class=Class,MetaClass=Engine.Weapon,Name=R epentance.HolyCross,Description="Holy Cross of Repentance.")


        If the real god weren't already my god, you would be!

        Comment


          #19
          OMFG j00 st0l3 MY Kill!!!!1111111 :bulb:

          :haha: :haha: :haha:

          Comment


            #20
            Originally posted by monkeycircus
            You should make a hand model to replace the ion cannon in the sky, and make your weapon a replacement for the painter. Then, make the beam like lightning that comes from teh hand. Then you could call it the 'hand of god'. lol.
            Even better, if you "paint" the area with the Cross, then the hand will come down and smite the heretics! LOL! :up: :haha:

            Comment


              #21
              While we're at it, how about a huge Monty Pythonesque foot that comes down from above *splat* "and now to something completely different" :haha:

              Edit: BTW, love the 'Hand of God' idea :haha:

              Comment

              Working...
              X