look for an update soon, should fix any issues
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Scorpion and Sub-Zero MKvsDC Character Models Beta v1.1
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Originally posted by Nelsoncarmo26 View Postyou still don't explain where the file MKvsDCScorpionBetaV1.sfv goes though.
i can't open the help file you included.
My computer states the Msinfo file you included is corrupted.
Where does it go?
Ignore that file, that was include in the first beta release. You should just use the files in the newest release.
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Originally posted by Nelsoncarmo26 View Poststill doesn't work for me.
the scorpion appears in the selection, but when i select it nothing happens.
I tried playing the game ,but nothing happened there neither.
I have placed all files where they should, what am I doing wrong?
I know its not your game version because I tested it on an original install with no patches and it works fine, and I dont believe anyone else is having these same problems so if that does not work I really do not know.
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Originally posted by Nelsoncarmo26 View Postthe scorpion appears in the selection, but when i select it nothing happens.
Perhaps try and use the file search on your UT2004 folder to find any file with mkvsdc in the name and delete them and then unzip the archive in the first post. Maybe you have some things remaining from the beta you had grabbed and that create a conflict?
Originally posted by YourPackage View PostI dont believe anyone else is having these same problems so if that does not work I really do not know.
http://tarantola.alexandre.free.fr/Epic/subzero.jpg
I have a suggestion, even though I believe it won't be feasible (or at least not easily enough).
Would it be possible, given their ninja nature, to have them using the cartwheel animations when they dodge jump (like Enigma does for instance)?
As far as I remember, only female models have those and I guess you need a male model as a support for your models, that's why I have doubts about it being doable.
But well, right now, they don't really jump like ninjas (don't know how they jump in MkVsDC, only based on my knowledge of the 2D MKs). That's not really important anyway, but just making the suggestion.
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Originally posted by lilalurl View PostI have a suggestion, even though I believe it won't be feasible (or at least not easily enough).
Would it be possible, given their ninja nature, to have them using the cartwheel animations when they dodge jump (like Enigma does for instance)?
As far as I remember, only female models have those and I guess you need a male model as a support for your models, that's why I have doubts about it being doable.
But well, right now, they don't really jump like ninjas (don't know how they jump in MkVsDC, only based on my knowledge of the 2D MKs). That's not really important anyway, but just making the suggestion.
Nelson I hope you get it working...if the picture shows up it sounds like maybe you only got one of the .utx texture files somehow.
Here is what the directory structure should look like:
/UT2004/Animations/MKvsDCHumanMaleA.ukx
/System/xplayersMKvsDC.upl
/Textures/MKvsDCPlayerPictures.utx
MKvsDCPlayerSkins.utx
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