[SHOT]http://i681.photobucket.com/albums/vv177/urPackage/UT2004/Shot00016-1.jpg[/SHOT][SHOT]http://i681.photobucket.com/albums/vv177/urPackage/UT2004/Shot00015-1.jpg[/SHOT]
[SHOT]http://i681.photobucket.com/albums/vv177/urPackage/UT2004/Shot00012-2.jpg[/SHOT][SHOT]http://i681.photobucket.com/albums/vv177/urPackage/UT2004/Shot00010-2.jpg[/SHOT]
Description:
-Scorpion and Sub-Zero from MK vs DC Universe for UT2004
Instructions:
-Extract MKvsDC-UT2004.zip to UT2004 Directory
Features:
-Original Diffuse Textures
-Original Specular Masks
-Original Bios (from MK wiki)
-Original Skin Weights
-Custom Portraits
-Custom Red/Blue Team Skins
Beta V1
-Initial Release
Beta v1.1
-Added Sub-Zero
-Cleaned up Shaders/Textures
-Scorpion skull no longer shows through
Known issues:
-Fingers are spread
Remarks:
-Normal baked into diffuse + Grayscale Normal Detail Texture
-As with any of my releases from now on, if you want to use these characters in Multiplayer just edit the .upl and remove _Shader from the BodySkin and FaceSkin entries
Software used:
-umodel
-Autodesk 3ds Max 2010 64-bit
-Adobe Photoshop CS5
Credits:
-Midway - DC - Warner Bros. - Models/Textures
-Gildor - Umodel
Download:
http://www.mediafire.com/file/z8taog...sDC-UT2004.zip
[SHOT]http://i681.photobucket.com/albums/vv177/urPackage/UT2004/Shot00012-2.jpg[/SHOT][SHOT]http://i681.photobucket.com/albums/vv177/urPackage/UT2004/Shot00010-2.jpg[/SHOT]
Description:
-Scorpion and Sub-Zero from MK vs DC Universe for UT2004
Instructions:
-Extract MKvsDC-UT2004.zip to UT2004 Directory
Features:
-Original Diffuse Textures
-Original Specular Masks
-Original Bios (from MK wiki)
-Original Skin Weights
-Custom Portraits
-Custom Red/Blue Team Skins
Beta V1
-Initial Release
Beta v1.1
-Added Sub-Zero
-Cleaned up Shaders/Textures
-Scorpion skull no longer shows through
Known issues:
-Fingers are spread
Remarks:
-Normal baked into diffuse + Grayscale Normal Detail Texture
-As with any of my releases from now on, if you want to use these characters in Multiplayer just edit the .upl and remove _Shader from the BodySkin and FaceSkin entries
Software used:
-umodel
-Autodesk 3ds Max 2010 64-bit
-Adobe Photoshop CS5
Credits:
-Midway - DC - Warner Bros. - Models/Textures
-Gildor - Umodel
Download:
http://www.mediafire.com/file/z8taog...sDC-UT2004.zip
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