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A VERY small DOM map. v0.9.




Makes for very fast-paced action. Also, I used the "Mod map" Icon as suggested by Flak because there was no "Map-DOM" icon- this is pure UT, no extras.
Only one weapon, a Shock Rifle in the center. This can be customized using the 'Arena' mutator (duh).
Also, fully pathed- bots function properly (at least I hope they do). So test it out and report any bugs!
Known problems so far: In the bases, a player can double jump up to the DOM point from the ramp. However, I haven't added paths for those yet.
Also, there is no path leading to the shield in the bottom area. UED3 simply will not generate a working one because of the cramped area. Hopefully will be fixed before full release.
Sometimes bots will not make good game-related decisions, such as going for one DOM point when they're on the wrong side of the map.
Problem concerning screenshots: they don't fully match the map. There are two DOM monitors on the top walls that it doesn't show and they don't display the shock rifle.
A VERY small DOM map. v0.9.




Makes for very fast-paced action. Also, I used the "Mod map" Icon as suggested by Flak because there was no "Map-DOM" icon- this is pure UT, no extras.
Only one weapon, a Shock Rifle in the center. This can be customized using the 'Arena' mutator (duh).
Also, fully pathed- bots function properly (at least I hope they do). So test it out and report any bugs!
Known problems so far: In the bases, a player can double jump up to the DOM point from the ramp. However, I haven't added paths for those yet.
Also, there is no path leading to the shield in the bottom area. UED3 simply will not generate a working one because of the cramped area. Hopefully will be fixed before full release.
Sometimes bots will not make good game-related decisions, such as going for one DOM point when they're on the wrong side of the map.
Problem concerning screenshots: they don't fully match the map. There are two DOM monitors on the top walls that it doesn't show and they don't display the shock rifle.
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