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[Mutator] MorphBall [FINISHED!!]

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  • replied
    I don't mean to dig up old threads, but does anyone have this mutator?
    I see Wormbo posted here, maybe he has it.
    Maybe worth a shot.

    Leave a comment:


  • replied
    uhh looks nice and a good thing for our "Ultimate BR Fun Package" (details on www.bombingrun.org )

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  • replied
    I'm bumping this thread, mainly because it rules.

    And yes, you can use it for UT2004!

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  • replied
    Hi!

    Can i use this mut for ut2004 or are there any changes?

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  • replied
    Lol

    I guess I should have looked at the thread post dates, because I found the file already on UT2003HQ and was uploaded months ago.

    I got all excited and thought I found a new file to upload, now I'm all disappointed. :cry:

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  • replied
    Boing.

    Up from the depths of the forums again!

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  • replied
    I'm pretty sure it behaves like a normal ball.

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  • replied
    Does the "ball" still have sphere properties if you change it, or does it act like the shape? I.E the rock, does it bounce at different angles or like a sphere? If you made it a cube, would it roll or slide? Does anyone know what I am asking, if not I will try to explaine better. (Even thought the appearnce of the shape has change do the physics change with it?)

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  • replied
    Re: Re: Re: eheheh

    Originally posted by dumbass
    LOL! :haha: :up:
    good idea, no?

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  • replied
    ker bump

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  • replied
    Re: Re: eheheh

    Originally posted by Shatorb
    Thats a great idea!! I was also thinking you or someone else make a static mesh that more resembles Metroid(aka morphin ball. And Is set to morph one random person from each team. Then while being the ball to shorten you sentance as the ball if you team scores 3 in a row he Morphs back to 'normal' and then another random person is chosen. Your goalies should be the killer pits, like from some bombingrun maps the pit was right under the goal.
    LOL! :haha: :up:

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  • replied
    i like to trhrow the redeemer rocket around

    Weaponstaticmesh.redeemermissile

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  • replied
    tried-

    [MorphBall.MorphBall]
    BombMeshString=Citadel_Static.General.Citadelballo onb

    Works locally but not on the dedicated server.

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  • replied
    Not working for me-

    UT2003.ini

    [Engine.GameEngine]
    ServerPackages=MorphBall
    ServerPackages=Citadel_Static


    [MorphBall.MorphBall]
    BombMeshString=Citadel_Static.citadelballoon


    All I get is the keg

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  • replied
    Hi!

    Yes, it was BR-Anubis.

    Now i know what´s wrong.

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