Announcement

Collapse
No announcement yet.

Thunderstorm Revsion 1

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Thunderstorm Revsion 1

    As some of you may have noticed there was several minor bugs with my original DM-Thunderstorm map including a couple with the terrain and the jumppads. I am sorry for this and they have now been fixed.

    Also! as requested I have implemented some thicker lightning strikes as well.

    Anybody wishing to download the revised map can do so here:
    DM-ThunderstormREV1 only 3.8MB

    You can also look at some screenshots and use the DL link here
    Screenshots

    #2
    Looks nice, I am giving it a try.

    Does the lighning strike campers after they didn't move out of a certain radius after 10 secs? Just an idea

    Comment


      #3
      NOOO! You're site! It pops up Bonzi Buddy!! NOOO have mercy!

      Good revision

      Comment


        #4
        Great map, I really LOVE the atmosphere, very moody.
        Plays nice too so good job :up:
        My only complain is that the leafs of the trees are solid and they shouldn't be imo. Sometimes I bump my head against them and it hurts:cry:
        Hehe also it stops my shockrifle when I'm trying to combo.
        Just look at antalus for example, it has solid trees with uhmm non-solid leafs on them wich=good.

        Comment


          #5
          I had no idea that this map was going to be so popular!
          All suggestions will be taken into consideration for a final Revision.
          If you have the first release then you will need to update to revision 1.

          Comment


            #6
            Originally posted by Helios
            Great map, I really LOVE the atmosphere, very moody.
            Plays nice too so good job :up:
            My only complain is that the leafs of the trees are solid and they shouldn't be imo. Sometimes I bump my head against them and it hurts:cry:
            Hehe also it stops my shockrifle when I'm trying to combo.
            Just look at antalus for example, it has solid trees with uhmm non-solid leafs on them wich=good.
            Yeah, you should use the StaticMeshes that were made for tree-collision. You can select them in the SM ActorProperties. In the SM Browser they are purple. It's a tree without all the leaves.

            Comment


              #7
              Beautiful map, hope to see a solid final release

              BTW, would you be annoyed if I were to use your lightning technique you got there, in a map of my own?

              Comment


                #8
                Okay! Final release will have no collision on the tree branches. Have fixed that already. Will wait for further feedback or any other suggestions.
                Is the music okay?
                Is the botpathing okay?
                Should I remove the teleporters?
                What about the jumppads!

                QUOTE:
                -----------------------------------------------------
                originally posted by Carbon14

                Beautiful map, hope to see a soid final release

                BTW, would you be annoyed if I were to use your lightning technique you got there, in a map of my own?
                -----------------------------------------------------

                Use my lightning technique! Do you mean Edit/Copy and Edit/Paste

                Comment


                  #9
                  nice map
                  i love the theme. but the fog seems too dense and the color of the ponds is not natural, i means, it looks dirty

                  Comment


                    #10
                    quote:
                    ------------------------------------------------------------
                    originally posted by xblue_cn

                    nice map
                    i love the theme. but the fog seems too dense and the color of the ponds is not natural, i means, it looks dirty

                    ------------------------------------------------------------

                    I used heavy fog to get an effect of heavy rain.
                    Yes! I may change the water texture in the final version.
                    thanks

                    Comment


                      #11
                      Agreed, I don't like the water effect, but the rest is just peachy! :up:

                      Comment


                        #12
                        Originally posted by gargorias
                        Final release will have no collision on the tree branches.
                        Nooooooo. :cry: How can I climb to the top to snipe now? I love any map with climbable trees. Please don't mess them up.

                        Comment


                          #13
                          Its a very well made map. But the AMOUNT of lightning flash is annoying. Maybe if it was reduced to like..........once or twice in a minute. Then it would be perfect.

                          Comment

                          Working...
                          X