Announcement

Collapse
No announcement yet.

Carry The Flag

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Carry The Flag

    This mutator prevents simply touching the flag from returning it to your home base. By default, you instead have to carry it back. However, there are other options...

    This is a port of the original UT mod created by Versix. (I emailed him and recieve no response and the UnrealWiki page he created for it hasn't been updated in months so I went ahead and finished it on the request of someone in the community. So please don't flame me for "copying an idea" or somesuch)

    You can download it (both UT2MOD and manual ZIP versions) from my site.

    Also feel free to discuss it on my forums.

    #2
    Sweet. I sure hope you credited him for the idea somewhere.

    Comment


      #3
      Does it have all the options of the original?

      Comment


        #4
        I´ll try this out!:up:

        Comment


          #5
          Yes! Luv carry the flag

          Comment


            #6
            Nice!!!

            Putting this on the server tonight -CVROY

            Ut2003 Wicked Game Server
            http://gamingsource.co.uk/wgs/

            Comment


              #7
              Originally posted by Plumb_Drumb
              Does it have all the options of the original?
              It has most of them.

              Comment


                #8
                I'd like to report a bug

                If a bot shoots an enemy who is carrying our flag, the bot takes the flag and carries it to enemy base instead of carrying it to home base. I suspect it should be the other way around?

                Anyway Carry the Flag is cool :up:

                Comment


                  #9
                  Originally posted by GOGETA_NL
                  I'd like to report a bug

                  If a bot shoots an enemy who is carrying our flag, the bot takes the flag and carries it to enemy base instead of carrying it to home base. I suspect it should be the other way around?

                  Anyway Carry the Flag is cool :up:
                  You mean the bot is carrying both flags or just hauls yours to the enemy base?

                  Comment


                    #10
                    Originally posted by GOGETA_NL
                    I'd like to report a bug

                    If a bot shoots an enemy who is carrying our flag, the bot takes the flag and carries it to enemy base instead of carrying it to home base. I suspect it should be the other way around?

                    Anyway Carry the Flag is cool :up:
                    That's not a bug, it is intentional behaviour. If the setting "Can Cap at Dropped Flag" is on, an alternative method to scoring is bringing the two flags together, wherever they are. The bot is simply deciding to try doing that.

                    Comment


                      #11
                      This idea is GREAT!

                      Comment


                        #12
                        I wanna report a bug which is bug probably:

                        I unflagged all the choises except 1 and in the game when the enemy was returning the flag, the game shut down and an error appeared.

                        Comment


                          #13
                          Originally posted by Mysterial
                          That's not a bug, it is intentional behaviour. If the setting "Can Cap at Dropped Flag" is on, an alternative method to scoring is bringing the two flags together, wherever they are. The bot is simply deciding to try doing that.
                          Oh .. hehe ok .. the bot never came to scoring, just getting shot in front of enemy base and let enemy take flag and score.

                          Good thing I know Well in that case forget about what I said. Great mutator :up:

                          Comment


                            #14
                            Mysterial,

                            I was just thinking how it would be cool if the flag dropped.. blah blah., seriously... and blam, here it is.

                            What's next from you?

                            Comment


                              #15
                              Originally posted by Mysterial
                              That's not a bug, it is intentional behaviour. If the setting "Can Cap at Dropped Flag" is on, an alternative method to scoring is bringing the two flags together, wherever they are. The bot is simply deciding to try doing that.
                              Sweet!! (In other words, If I smack the enemy f/c before he gets to his flag, I can snag mine and run to his and I still score?)

                              Comment

                              Working...
                              X