This mutator does three things to help balance teams better:
1) It makes sure there are the same number of human players on each team.
2) If there are bots in the game, they are scaled to the two teams' performance. For example, if the Red Team has really good players and the Blue Team has only average players, the Blue Team's bots will be set to a much higher level than the Red Team's to balance things out.
3) Optionally, it can also evenly distribute the human players among the teams based on their performance in the previous match. You can also set an option to prevent players that have had their teams chosen from switching teams.
It's mainly intended for server admins and maybe LANs; it doesn't really do anything useful in Instant Action.
Version 1.3 reduces server CPU usage and fixes a couple bugs.
You can download it (both UT2MOD and manual ZIP versions) from my site.
Also feel free to discuss it on my forums.
1) It makes sure there are the same number of human players on each team.
2) If there are bots in the game, they are scaled to the two teams' performance. For example, if the Red Team has really good players and the Blue Team has only average players, the Blue Team's bots will be set to a much higher level than the Red Team's to balance things out.
3) Optionally, it can also evenly distribute the human players among the teams based on their performance in the previous match. You can also set an option to prevent players that have had their teams chosen from switching teams.
It's mainly intended for server admins and maybe LANs; it doesn't really do anything useful in Instant Action.
Version 1.3 reduces server CPU usage and fixes a couple bugs.
You can download it (both UT2MOD and manual ZIP versions) from my site.
Also feel free to discuss it on my forums.
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