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DM-AlphaBuild2703[Feedback]

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    DM-AlphaBuild2703[Feedback]

    This is a very small test map that I did. I plan on expaning this further but I want to get some feedback. I already got some comments to add some elevators and more z-axis movement, which will come.










    Download: DM-AlphaBuild2703

    #2
    1 word : colours !
    There's way too quakelike brown IMHO.
    Perhaps just using a different skybox could fix that.

    And a bit of 'battledamage' added to some of the walls, lights & floors could give it a bit more 'personality' as well.

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      #3
      Theres colors, there just not overly done. I dont believe in lighting levels up like a christmas tree. All my lighting is done with subtle coloring moving the saturation slider to about 150 or so. What do you mean bt battledamage, like broken tiles and such?

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        #4
        It just looked a bit too dark & brown in those screenshots, so if there is a bit more colour already then it's good as it need not be an ultrabright neon level either

        As for 'battledamage' : yes, a few broken tiles and such just to show that it's not completely 'fresh' as the pictures already seem to suggest an 'old' building.

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