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Welcome to Wilshire Heights [Pics] [Video] [Final]

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    Welcome to Wilshire Heights [Pics] [Video] [Final]

    Name: Welcome to Wilshire Heights
    Version: Final
    Compatibility: UT2004

    Genre: Top-down, free-roam, arcade-style shooter (like Raiden / Giga Wing / Zombies Ate My Neighbors)

    Welcome to Wilshire Heights game prototype developed at The Art Institute of California - San Francisco in 2007. Team project consisted of 9 members.
    Gameplay footage of this game will *hopefully* be playing at the AI booth in the upcoming GDC '08 in San Francisco, CA.

    The objective of this game is to blast zombies and other monsters away and survive long enough to obtain the highest score possible.
    • 1 level, single player
    • 6 weapons in total
    • Various power-up items including score multipliers
    • Lots of zombie enemies, including UFO boss
    • Fixed camera that can be flipped 180 degrees
    • Point system rewards the player for their actions as well as for killing zombies
    • Bonus point system rewards the player for finding secrets
    • Randomized game music / playlist

    Hint: This game is all about getting the highest score possible, so not only is the amount of enemies you kill important, but your PERFORMANCE in the game greatly influences your score! Practice makes perfect, so if you die, try again. And remember, sometimes you'll want to save the best items for when you really need them! (IE when they'll yield you the best score!!!)


    Download the zip file from the link below, extract into your UT2k4 folder. To play the game simply launch the "WilshireHeights" shortcut from C:\UT2004\WilshireHeights\System

    This is the final version of the game. Any updates will be unlikely as the members of the team have split up and moved on to other projects. This post is currently in the Beta forum, but depending on feedback that is received I may re-post it in the Final Release forum, as nothing else is planned for this game.

    Questions, comments, suggestions are welcome.

    [screenshot][/screenshot] [screenshot][/screenshot]
    [screenshot][/screenshot] [screenshot][/screenshot]

    Weapon alignment - when you first pick up a weapon it will most likely be mis-aligned to the character. To fix this, just press enter twice.

    The game is only single player! Despite the HUD, you can never "Press Start" -it's just there as a novelty

    Total development time: 6 months (Jan to July 2007).

    Credits :
    Project Lead: Waylon Stipes
    Lead Designer: Javier Gomez

    Scripting: Alex Boyle, Andrew Rollins-Page

    Lead Artist: Viktor Vatici
    Art Team: Kial Croom, Andrew Chung, Diana Wu, Jose Maldonado

    Game Music: The Creepshow

    Detailed credits + game documentation included in ZIP.


    Gameplay Video:
    This is a reel highlighting some design elements of the game. It is good for getting an idea of what the game is like and how to play it.

    Download: This game can be downloaded from ModDB @

    nice! i always loved the topdown arcade like stuff!


      This mod is running in the Mod of the Year 2007 awards, if you like it and have some time head over to this link and vote for it!