Ok... hoping that nobody has already realized a mutator that automatic pause the game during a CW on player/s drops.
Why? Because this is my last work
Yes... a mutator that automatic pause the game when a players disconnect from the server. It's not the normal UT2003 pause but a completely new pause ^^...where all players/bot in game stops and where the game time stops in the server but also in all clients.
More... the game will be automatically resumed, after a countdown, when all players are in the server again.
It's possible to manually restart the game... for example in case the game must have to continue with a smaller number of players... and is also possible to pause manually the game.
All the features of this mutator are configurable via a .INI file or, better, directly in-game using some very simple mutator commands.
More options/features will be implemented soon... but now i need some feedback. So... anyone who had ideas for new features or anyone who want to say something about this work can do it here (better) or privately to me.
Here is a stupid screenshot... so i can show you something
...

...real pause in action... what's shown? Nothing
... you can only see the text message and the external view of your pawn ^^
Anyway... soon i could leave a link for download the alpha version of this mutator but now i can only leave a link to the README file.
BYE ALL
Why? Because this is my last work

Yes... a mutator that automatic pause the game when a players disconnect from the server. It's not the normal UT2003 pause but a completely new pause ^^...where all players/bot in game stops and where the game time stops in the server but also in all clients.
More... the game will be automatically resumed, after a countdown, when all players are in the server again.
It's possible to manually restart the game... for example in case the game must have to continue with a smaller number of players... and is also possible to pause manually the game.
All the features of this mutator are configurable via a .INI file or, better, directly in-game using some very simple mutator commands.
More options/features will be implemented soon... but now i need some feedback. So... anyone who had ideas for new features or anyone who want to say something about this work can do it here (better) or privately to me.
Here is a stupid screenshot... so i can show you something


...real pause in action... what's shown? Nothing

Anyway... soon i could leave a link for download the alpha version of this mutator but now i can only leave a link to the README file.
BYE ALL
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