Hello we are recruiting two member's today. And then our team will be full. I'm going to list detail's off what we need below.
Modeler:
We need someone who is use to working with DBZ model's and know's a little bit about the shore line behind DBZ. We also need
someone who is willing to work hard for our team and will be accessible alot either by e-mail or by msn/aim/paltalk.You will
need to be skilled in one of the following modeling tools 3D studio max(Most likely needed someone in this)/milkshape 3d/Maya.
and if the modeler has any veiled idea's about gameplay and what they think would be good ingame we would love to hear it. We
would like to see some kind of proof of past modeling and would prefer it if your are not in another mod at the same time. but
if your are in another mod we will take your in to our consideration and get back to you as soon as possible.
Animator:
We also need a animator who should be experienced in 3D studio max. And we need someone who CAN apply a skeleton to a model.
They should have past work to show us or can make something to prove to us that you can actually animate. We would prefer it
if you are not in another mod but like I said in last post we will still take your in to consideration and get back to you
as soon as possible. And if you have any gameplay idea's you would like to see in the game I'm sure we can talk about it. We
do prefer it if your do know something about the compile type's of Ut2k3 or a eager to learn them. I will help your out if
you don't know what they are so that you can understand them as soon as possible. we need someone who has access to a e-mail
address or paltalk/msn/aim.
Contact detail's:
PalTalk : Steve-o
MSN : steve_o_dblb@hotmail.com
Aim: steve o dblb
WebSite: www.dblastbout.com
Thank you for reading....
Modeler:
We need someone who is use to working with DBZ model's and know's a little bit about the shore line behind DBZ. We also need
someone who is willing to work hard for our team and will be accessible alot either by e-mail or by msn/aim/paltalk.You will
need to be skilled in one of the following modeling tools 3D studio max(Most likely needed someone in this)/milkshape 3d/Maya.
and if the modeler has any veiled idea's about gameplay and what they think would be good ingame we would love to hear it. We
would like to see some kind of proof of past modeling and would prefer it if your are not in another mod at the same time. but
if your are in another mod we will take your in to our consideration and get back to you as soon as possible.
Animator:
We also need a animator who should be experienced in 3D studio max. And we need someone who CAN apply a skeleton to a model.
They should have past work to show us or can make something to prove to us that you can actually animate. We would prefer it
if you are not in another mod but like I said in last post we will still take your in to consideration and get back to you
as soon as possible. And if you have any gameplay idea's you would like to see in the game I'm sure we can talk about it. We
do prefer it if your do know something about the compile type's of Ut2k3 or a eager to learn them. I will help your out if
you don't know what they are so that you can understand them as soon as possible. we need someone who has access to a e-mail
address or paltalk/msn/aim.
Contact detail's:
PalTalk : Steve-o
MSN : steve_o_dblb@hotmail.com
Aim: steve o dblb
WebSite: www.dblastbout.com
Thank you for reading....
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