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legacy-solidflux repliedlooks promising like other people are saying. I look forward to seeing the final.
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legacy-subversa@ut2k3 repliedIf you're using AbaddonArchitecture.Base.wal10go for walls be aware that they look very blurred with normal texture settings. In this case search elsewhere... Just a hint!!! Keep going the good work!!!
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legacy-MoxNix repliedOriginally posted by Reversion
WHOA MOXNIXThose shots are very impressive. ****!!!
But......the last shot, the lighting looks real good and dim. And the others look kinda bright IMO. A map like this should be dark and eerie i think. And those windows could tone down its colours as well. They really stand out too much. Are they transparent?
Also, why not use the skybox from DOM-Ruination. I think that would look good for this map aswell.
No the windows aren't transparent, though some of them probably will be later... Have to see how that affects the framerate. I'm looking for some better stained glass textures too, but haven't had much luck yet... Those are the only 2 that come with the game.
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Emmet Otter repliedWHOA MOXNIXThose shots are very impressive. ****!!!
But......the last shot, the lighting looks real good and dim. And the others look kinda bright IMO. A map like this should be dark and eerie i think. And those windows could tone down its colours as well. They really stand out too much. Are they transparent?
Also, why not use the skybox from DOM-Ruination. I think that would look good for this map aswell.
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DM-Unamed
Just a few screenies of an unamed new map I've been working on lately.
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