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DM-DarkCanyon 20 hours progress ::FEEDBACK::

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  • replied
    Just a tip - hide weapon/xhair/hud when taking screenies.

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  • replied
    too dark! looks good otherwise from what i can see.

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  • replied
    maybe i will just make it CTF? lol.

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  • replied
    Looks really sweet, but The lay out screams CTF to me, more than DM. If you wouldn't mind doing so you should make a CTF version too. :up:

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  • replied
    lol i would release it now there is nothing even hardly done in the level, lighting is pretty much non existent, and its hardly done. lol.

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  • replied
    I cant find anything wrong with those shot...realease it NOW!!

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  • replied
    right on, i'll fix all of the textures.

    here i got 2 new pics for you people.

    pic 7



    pic 8



    tell me what you think...i have a cave thing in there and im gona add a pool of water and maybe a water fall so it should be pretty nice in there, lots of atmosphere.

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  • replied
    Looks pretty cool so far. You'll need to fix up some of that texture alignment, and some of that would be better as a static mesh (the ribs for the building in pic 4). But for 20 hours, not bad at all! I particularly like the glass panels.

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  • started a topic DM-DarkCanyon 20 hours progress ::FEEDBACK::

    DM-DarkCanyon 20 hours progress ::FEEDBACK::

    Alright here is a map im working on for a mod(for ut2003) called rules of engagement.

    http://roe.wrestlingvg.com/

    anyway here are the pics...what do you think so far? this is about 20 hours.

    pic 1



    pic 2



    pic 3



    pic 4



    pic 5



    pic 6

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