Name: Vehicle Skinner
Version: 1.1
Compatibility: UT2004 - tested on v3369
Description:
Vehicle Skinner is a mutator designed to allow players to set skins for their vehicles. Skins can be assigned for any vehicle, where a skin is made of two materials/textures – one for the red team and one for the blue team (or one material could be used for both.)
By default, Vehicle Skinner includes the following skins for Raptor, Manta, Goliath, Hellbender, Scorpion, and Leviathan:
To keep file size to a minimum, no new textures are included (all default skins are simple Combiners/Shaders using the original textures.)
You are welcome to create more vehicle skins. See the readme for more information.
Comments:
It's been sitting on my hard drive for months, so it's about time I released it. :downcast:
Screenshots: Screenshots wanted...
Credits: Vehicle Skinner is a porkmanii production. The idea stems from Uncommon's Vivid Vehicles plus my obsession with customization.
Download: here.
Mirror 1 (requires registration)
Out of date - Mirror 2
Version History:
Beta 1.1:
Version: 1.1
Compatibility: UT2004 - tested on v3369
Description:
Vehicle Skinner is a mutator designed to allow players to set skins for their vehicles. Skins can be assigned for any vehicle, where a skin is made of two materials/textures – one for the red team and one for the blue team (or one material could be used for both.)
By default, Vehicle Skinner includes the following skins for Raptor, Manta, Goliath, Hellbender, Scorpion, and Leviathan:
- ShinyBlack: black skin with a slight specular effect applied.
- Black: black skin with dynamic team symbols.
- Purple
- Blue
- Red
- Gold
To keep file size to a minimum, no new textures are included (all default skins are simple Combiners/Shaders using the original textures.)
You are welcome to create more vehicle skins. See the readme for more information.
Comments:
It's been sitting on my hard drive for months, so it's about time I released it. :downcast:
Screenshots: Screenshots wanted...
Credits: Vehicle Skinner is a porkmanii production. The idea stems from Uncommon's Vivid Vehicles plus my obsession with customization.

Download: here.
Mirror 1 (requires registration)
Out of date - Mirror 2
Version History:
Beta 1.1:
- Added No Turret Skins option – forces vehicle-mounted turrets to use the same skin as the vehicle they are mounted on.
- Unoccupied turrets' skins will now change with the main vehicle in Per-Player Control mode.
- Added ability to manually specify skins for the red and blue teams. e.g. “Manta_Black,Manta_Blue” or “Black,Blue” (config GUI-only).
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