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    Heaven of Relics [Beta 5]

    Name: Heaven of Relics
    Version: Beta 5
    Game: UT2004
    Description: Do you remember the relics?
    The relics are items that move around the map and give you special powers. You will be able to pick up only one of them.
    At the moment, there are 17 types of relics:
    - Relic of Strength: Doubles the damage that you do.
    - Relic of Defense: Reduces all the damage you take by half.
    - Relic of Health: Regenerates your health.
    - Relic of Haste: Multiplies your speed by 1.5.
    - Relic of Redemption: If you die, you are teleported away from battle with your weapons intact and health restored.
    - Relic of Vengeance: Creates a big explosion after your death.
    - Relic of Adrenaline: Gradually increases your adrenaline counter up.
    - Relic of Ammo: Gives you 999 ammo for your weapons.
    - Relic of Disability: Makes your target almost stop moving.
    - Relic of Guns: Makes you shoot faster.
    - Relic of Equilibrium: Distribute damage you take amongst nearby players.
    - Relic of Infancy: Decreases you in size.
    - Relic of Invisibility: Makes you invisible.
    - Relic of Radiation: Gradually decreases the opponents' health near to you.
    - Relic of Vampire: Grants you the ability to drain opponent's life damage.
    - Evil Relic: Gives you a rare illness.
    - Mutant Relic: You become a Mutant for 30 seconds.
    You can choose the amount of relics of each type (0 to 300) to place into the scenario, hide the relics' symbols, allow to toss the relic you carry, use the classic relics, and other features.

    Download (Mirrors 1, 2, 3) // Download (Mirror 4) // More Details

    #2
    oh that sounds cool
    ill download it when i get a chance

    Comment


      #3
      played it.....it was cool until it crashed the game cause one of the Relics had over 250 calls.

      Comment


        #4
        Relic of Health is actually called Relic of Regeneration in ut99, which i think sounds better anyway.
        I will download if there is an option for ut99 skins of them

        Comment


          #5
          ShredPrince:
          played it.....it was cool until it crashed the game cause one of the Relics had over 250 calls.
          Well, at least send me or post the UT2004.log if you want to help me . The mutator worked perfect in all computers I tried.

          stephen_wq:
          Relic of Health is actually called Relic of Regeneration in ut99, which i think sounds better anyway.
          I know that, but there will be a Relic of Adrenaline that "regenerates" the adrenaline counter.

          The Beta4 release will feature 6 new relics. Guess which ones

          Comment


            #6
            I could be wrong, but I think this is at least the 3rd time the relics have been created for UT2004. However, if you're creating new ones, that would of course make this stand out. (I'll see if I can give 'em a try later tonight. I always loved the relics)

            Comment


              #7
              There are bugs with the other relics releases... I think this one may be better on the coding side

              Comment


                #8
                suggestion

                -can u add relic pint-sized ?
                -camouflage
                -and Boots of jump (big jump) and/or Agility (quad jump) ?

                thks i'm looking for a relics mut with no bug since a long time !

                Comment


                  #9
                  sn.k:
                  can u add relic pint-sized?
                  Sorry, I don't understand this suggestion. What do you mean with "pint-sized"?
                  -camouflage
                  -and Boots of jump (big jump) and/or Agility (quad jump) ?
                  See this webpage and tell me what you think about the next relics.

                  I finished the Beta4, so I'll upload it soon.
                  Bug fixes, new relics and other details are included.

                  Comment


                    #10
                    UT2004 Build UT2004_Build_[2005-11-23_16.22]

                    OS: Windows XP 5.1 (Build: 2600)
                    CPU: AuthenticAMD PentiumPro-class processor @ 2102 MHz with 511MB RAM
                    Video: NVIDIA GeForce FX 5200 (6177)

                    BroadcastHandler DM-Deadbolt][_v2.BroadcastHandler (Function Engine.BroadcastHandler.Broadcast:0000) Infinite script recursion (250 calls) detected

                    History: FFrame::Serialize <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv) <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv) <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv) <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv) <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv) <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv) <- UObject::ProcessEvent <- (RelicOfStrengthInv DM-Deadbolt][_v2.RelicOfStrengthInv, Function PUT_Relics.PUT_Relics.Destroyed) <- ULevel:estroyActor <- (RelicOfStrengthInv DM-Deadbolt

                    Comment


                      #11

                      Are you using my mutator? :weird:
                      The ProjectUT Relics (PUT_Relics) isn't my mutator.
                      Or are you using my mutator with the ProjectUT Relics?

                      Comment


                        #12
                        Originally posted by Xaklse
                        sn.k:

                        Sorry, I don't understand this suggestion. What do you mean with "pint-sized"?
                        in the mutator Crate-Combo in ut2004, there are pint-sized and camouflage combo with LLLL or RRRR
                        pint-sized = u become small

                        and i suggest invisibility too ^^
                        some different colors on different relics too
                        thkx

                        actually i use the old relics2k3 http://have-fun.org/download/UT2K4/M...cs2k3-v307.zip on ut2004

                        Comment


                          #13
                          Originally posted by Xaklse

                          See this webpage and tell me what you think about the next relics.
                          i think u must keep all in beta3

                          -Strength
                          -Defense
                          -Health <--- ( regenerate health to 150 ? )
                          -Speed
                          -Redemption
                          -Vengeance
                          -Evil Relic

                          an add all new relic


                          -Adrenaline
                          -Ammo
                          -Haste
                          -Equilibrium
                          -Infancy <-- Pint-Sized
                          -Invisibility
                          -Jump <-- good idea with the low gravity on falls
                          -Kamikaze <- can be fun
                          -Radiation <- same ^^
                          -Vampire
                          -Venom <-- not really understand what it does ?

                          not sure i will use this three relics
                          but can be added ,server admin can disable relics they don't want
                          -Disability <-- this can be too much unbalanced, but i will test
                          -Weapons <--- i will test
                          -Theft <--- i will test

                          and of course, i think all relics must have a different colors for each relics

                          sorry for my english i'm french , and thk for your work

                          Comment


                            #14
                            No, thanks to you for your feedbacks.
                            And I'm spanish, don't worry about your english, for me is perfect.

                            sn.k:
                            -Health <--- ( regenerate health to 150 ? )
                            Use the classic version of my Relic of Health.

                            The Beta4 is ready for downloads, it has 6 new relics.
                            You will :heart:love:heart: the Relic of Infancy, sn.k .

                            Comment


                              #15
                              YuP , tested

                              very fun thk
                              all my suggestions
                              -one colors for each relics
                              -one visual effect for the player who carry one relics with the same colors as the relics (example with the adrenaline pill , the visual effect is green ,the relics must be green and the opponents can know what relics we carry with the visual effect: need the same thing for each relics )
                              -relics vampire work when we hurt someone only, better if it work when we inflict damage to opponents too

                              i will add the mut on the server for online test

                              Comment

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