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XS beta 6.4.1 - Spider Mech (updated 8 October)

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    #31
    wow !

    Originally posted by Xyx
    It is very slow already. I had to slow it down to prevent the legs from looking ridiculously frantic when running. The next version has a far longer stride, so it'll appear to move in a calm fashion. Would that help?

    Here is a video sample of the new movement:
    your Spider Mech sould join UT2007 !!!
    it not too late !!! please send to then ... :cry: :up:

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      #32
      Omg great work

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        #33
        I'm sure that if Epic wanted our work they'd talk to us about it. Seems they already have a walker, though. And one that avoids uneven terrain issues at that!

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          #34
          I found 2 Bugs (I think )

          1. Lightning tank ball lightning zaps bio sludge

          2. Bots Fire Bio sludge very quickly :bulb:

          These 2 bugs make it a bit laaagy when a lighning tank driver and a spider mech bot have a fight

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            #35
            The ball lightning zaps all projectiles, people, vehicles and objectives, including biosludge. You can use them for defense, to zap AVRiLs and the like.

            The bots like spraying sludge, yes. I'm not sure if they actually fire it more quickly than humans, or that it just looks that way because they spray it all over the place.

            I know that doesn't mix with the lightning too wel, but there's not that much I can do about it except try to keep performance issues down.

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              #36
              it zaps the lightning tank too :noob:

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                #37
                Are you sure it zaps the tank itself? I specifically coded it not to do that.

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                  #38
                  I think it does, dosent do any damage thow.

                  EDIT:Or Perhaps not :hitting-self:

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                    #39
                    I realy like the idea of biosludge dripping from the mechs fangs, it would give you a chance to find the person thats nodelinking your nodes
                    -----------\|/
                    ...........{:::=
                    ---------- /|\

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                      #40
                      The trail won't be around long enough for that. And anyway, the Spider Mech is so big you can spot it a mile away easily.

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                        #41
                        when can we play with the new mesh?

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                          #42
                          When it's done. There are still some animation and scripting issues to work out. I'm currently working on other vehicles.

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