Name: CTF-Dungeon
Version: 0.2
Compatibility: UT2004
Description: a VERY small Capture Le Flage map set in a dugeon-like um, setting.
Comments: I actually started this map about 3 months ago, and I just found it a few days ago and decided to atempt a reincarnation.
Problems I Know Of-
- Some textures (walls) collide horribly
- Need a knew lava texture badly (suggestions appreciated)
- Need to fix lighting in flag bases and lift shaft
- Bots dont use the lifts, if someone could explain how to set this up correctly id like that.
- Minor alignment issues with brushes
- The grate section of my main walkway static meshes is messed up badly, I blame Epic...
Screenshot: Sry about the way these came out...

Credits: Myself, and Epic for being teh pwn
Homepage: not unless someone is stalking me
Download: http://www.uploadtemple.com/view.php/1119833703.zip
UPDATE June 27
I think I have got the plans set for the expansion of this map. Here are some ideas of what it may end up looking like. The center of this revitalized version will be basically the whole map of v 0.1. Dimensions for the whole thing should be about 8000x3000x4000 uu.


I should have some basic ( just brushes ) in game shots soon...
Version: 0.2
Compatibility: UT2004
Description: a VERY small Capture Le Flage map set in a dugeon-like um, setting.
Comments: I actually started this map about 3 months ago, and I just found it a few days ago and decided to atempt a reincarnation.
Problems I Know Of-
- Some textures (walls) collide horribly
- Need a knew lava texture badly (suggestions appreciated)
- Need to fix lighting in flag bases and lift shaft
- Bots dont use the lifts, if someone could explain how to set this up correctly id like that.
- Minor alignment issues with brushes
- The grate section of my main walkway static meshes is messed up badly, I blame Epic...
Screenshot: Sry about the way these came out...


Credits: Myself, and Epic for being teh pwn
Homepage: not unless someone is stalking me

Download: http://www.uploadtemple.com/view.php/1119833703.zip
UPDATE June 27
I think I have got the plans set for the expansion of this map. Here are some ideas of what it may end up looking like. The center of this revitalized version will be basically the whole map of v 0.1. Dimensions for the whole thing should be about 8000x3000x4000 uu.


I should have some basic ( just brushes ) in game shots soon...
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