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DM-1on1-IceTemple

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    #16
    Thanks for the comments guys I spent some more time on it today, and I'm uploading beta2 now, so when it's done download it and see how if you like it or not.

    Here are two new screenshots of Beta2:

    [screenshot]http://img.photobucket.com/albums/v229/Brandon_616/DM-1on1-IceTemple2.jpg[/screenshot]
    [screenshot]http://img.photobucket.com/albums/v229/Brandon_616/changes.jpg[/screenshot]

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      #17
      Looks like a fun map. :up:

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        #18
        One thing I will give you, I absolutely love that beam-y thing in the middle of the whole thing. That looks pretty awesome.

        Other than that, yeah. Rough up the walls to make it look like worn (ice-)stone, add several missing bricks, etc. The floor is off to a good start there on detail, just do that kinda thing for the rest of the level. And include lots of icicles, I would suggest you blanket the entire ceiling with transluent icicles, so it actually looks like it's buried 100,000 feet under our ice caps, and you can still see the tiles. Like some cold water seeped through the tiles into this chamber to form icicles. One last thing. About those stone walkways, make them look better by not making them be just simply squares, smooth the edges slightly to make them look old. Good luck with it.

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          #19
          I would like to say just because its a ice level it does not have to have blue lighting. Look at DM-Icetomb you can use stactic/texs from that map to help you. best of luck with it.:up:

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            #20
            looks way better:up: still needs archs though...whatever its your map so what i'm i trying to prove?

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              #21
              The blue lighting is kinda like a giant Ice beam, and thanks for the help guys I'm trying to make this map perfect by taking all your ideas and putting them in my map, I'll add the link to beta2 as soon as it appears on the UT200XHQ list, I'll have another beta in a couple of days.

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