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UT2007 Wallpapers

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  • replied
    I'll give both a shot when I can. Thanks for the tips.

    Leave a comment:


  • replied
    Originally posted by Crotale
    Excellent tute Agent. Can this work in Paintshop?
    Well the last paint shop i used was like paintshop 7 and I really dont remember much of it lol. You should switch to Photoshop if you can its very worth it:up: .

    Neways...I think it'll work cuz u just have to put one character on top of the other and find a way to blend them left-to-right (In photoshop its a black-to-white gradient on a layer mask and in paintshop i really dont know u have to find out).

    Leave a comment:


  • replied
    Originally posted by AgentZero
    @Crotale: Nice - that look sick




    Neways, heres my new one:

    http://img49.echo.cx/img49/2676/envywallpaper22as.jpg

    Comments/Suggestions anyone?

    EDIT: Brb i need to take those ugly green lines off.
    I like that one. Yeah, about those green lines, they have to go. Not sure what to put there. Maybe some metal lines similar to the UT2007 logo? Don't mind me, I'm grasping at straws.

    Leave a comment:


  • replied
    @Crotale: Nice - that looks sick




    Neways, heres my new one:

    [shot]http://img244.echo.cx/img244/9643/envywallpaper29bg.jpg[/shot]

    Comments/Suggestions anyone?

    Leave a comment:


  • replied
    Excellent tute Agent. Can this work in Paintshop?

    Here's two more I did in a filmstrip theme. Just something that came to me in a dream and I whipped them up.

    RED HI-RES
    BLUE HI-RES

    These shots are in low-res.

    [shot]http://www.acliffhanger.com/images/ut2k7red.jpg[/shot]

    [shot]http://www.acliffhanger.com/images/ut2k7blue.jpg[/shot]

    Leave a comment:


  • replied
    Originally posted by [NBS]Flak
    **** zero that is way cool! Thanks for the tutorial
    np

    Leave a comment:


  • replied
    **** zero that is way cool! Thanks for the tutorial

    Leave a comment:


  • replied
    Originally posted by Crotale
    As in, that is totally cool. How did you make the wireframe portions?
    I cut it off the cover of some magazine (i forgot what its called, I think extreme summin)

    Neways, if you want to know HOW to make that (assuming you're using photoshop)...
    Just get a player in WIREFRAME mode, and in RENDERED (normal mode). Make sure they are in the EXACT position (which is the hardest part cuz u cant find any UE3 pics like that YET). Put one EXACTLY on top of the other one. Then all you have to do is layer mask one of them and apply a white-to-black/black-to-white gradient from left-to-right while the layer mask is SELECTED. There you go it should look like that then Or you could just drop the opacity to 50% on one of them which also gives you a cool effect instead of layer masking.

    I wish there were pics where the wireframe and rendered are the exact same position

    Leave a comment:


  • replied
    Originally posted by AgentZero
    Yes sir!
    Heh, sorry if I sounded bossy.

    I just like to make suggestions - feel free to do it how you like, and only apply my suggestions if you feel they're neccessary.

    Leave a comment:


  • replied
    Originally posted by vrxGz
    Nice overall, but too low-res. The malcom part is excellent.

    I think it'd be far improved if there was a faint showing of a UE3 environment between those green lines. That little bit of 2D art at the top left feels out of place, and the logo you've got there should definitely be replaced by the official one.

    Finally, I'm tempted to say that after all that is done, everything except malcom should be totally desaturated; it would put a great deal of emphasis on him, which is where the emphasis belongs.
    Yes sir!

    Leave a comment:


  • replied
    Originally posted by AgentZero
    ???

    I dont understand...
    As in, that is totally cool. How did you make the wireframe portions?

    Leave a comment:


  • replied
    Originally posted by Crotale
    DAYUM!
    ???

    I dont understand...

    Leave a comment:


  • replied
    Thanks Virax.

    Agent, I only have one thing to say...DAYUM! I do agree with Virax on the logo.

    Leave a comment:


  • replied
    Nice overall, but too low-res. The malcom part is excellent.

    I think it'd be far improved if there was a faint showing of a UE3 environment between those green lines. That little bit of 2D art at the top left feels out of place, and the logo you've got there should definitely be replaced by the official one.

    Finally, I'm tempted to say that after all that is done, everything except malcom should be totally desaturated; it would put a great deal of emphasis on him, which is where the emphasis belongs.

    Leave a comment:


  • replied
    Ok heres mine:



    Ya ya i know its not called UT : Envy. The thing is i made this wallpaper a really really long time ago, and im just posting here without making changes. I couldnt care less about the name at the time. What happened was me and my friend had a contest on who could make the best ENVY wallpaper in the SHORTEST amount of time, so I just made that.

    However, I MIGHT make changes to this and make it better (Also changing the name to UT2007). I also need a proper background cuz at the moment its black. You may help me find one too.

    Any suggestions/comments?

    Leave a comment:

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