Originally posted by Flaago[oo]
Its dangerous against a good aimer. Granted, you will not get a headshot against you, but you are very slow to move. It takes time to stand up and then dodge.
This tactic was widely used in Unreal 1 , but its been slower to do it in the newer versions of Unreal, and people have stopped using it.
Its dangerous against a good aimer. Granted, you will not get a headshot against you, but you are very slow to move. It takes time to stand up and then dodge.
This tactic was widely used in Unreal 1 , but its been slower to do it in the newer versions of Unreal, and people have stopped using it.

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