New One
1: Will There come More Annon sounds of the killing awards? ''new ones''
2: Will there come some little destrucktive objects ingame ''like pilars when you shoot at it there will come a hole in it?
Announcement
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Questions/Suggestions from the community to Epic Games. [Update: 6-7-2005 - Q's: 56]
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Discord repliedOriginally posted by Zoeff
I'll add it... under one condition, you too fight against the people that want to hijack this thread. Ok? Because i don't want to close this thread.
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Zoeff repliedOriginally posted by Discord
OK, here we go...
Is there any plan this time for official inclusion of significantly brighter teamskins as a serverside option for competitive play?
And don't none of you bastidges answer or even comment on that one unless you're a dev. Is your name "Epic?!"
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Discord repliedOK, here we go...
Is there any plan this time for official inclusion of significantly brighter teamskins as a serverside option for competitive play?
And don't none of you bastidges answer or even comment on that one unless you're a dev. Is your name "Epic?!"
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Zoeff repliedOriginally posted by Chrizz
Will This come ingame?
1: Distortion effects on some of the guns like in UC2?
2: Distortion to emulate water refraction
3: Dynamic gamma adjusts light levels
4: InstandGib?)
I'll add the other 3 questions
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legacy-Chrizz repliedWill This come ingame?
1: Distortion effects on some of the guns like in UC2?
2: Distortion to emulate water refraction
3: Dynamic gamma adjusts light levels
4: InstandGib?
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Zoeff repliedOriginally posted by A_Spec
No..I was looking at the total lack of ads for ut2004, I didn't see any.
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Hoppy repliedAre you going to be adding any other MK Stars to UT2007 like you did for UC2?
For the love of all things holy, i hope not.
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A_Spec repliedOriginally posted by Zoeff
Added but erm, you mean that you didn't like UT2004's ads or something? :weird:
No..I was looking at the total lack of ads for ut2004, I didn't see any.
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Zoeff repliedOriginally posted by A_Spec
Question:
Is Unreal Tournament 2007 going to have proper commercials/advertising?
Originally posted by DimensionSeven
The answer to the wast majority of these questions is probably 'We don't know yet' or just simply 'No'. :bulb:
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A_Spec repliedQuestion:
Is Unreal Tournament 2007 going to have proper commercials/advertising?
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Zoeff repliedOriginally posted by meKilgore
That's disturbing. That game should run on an 850 or 6800. Hell it should run on a 9600 at least. That would imply such hardware will be virtually obsolete in only a year and half. Hmmm. $500 dollars for graphics card or $300 dollars for PS3.
My question would be what will the minimum system requirments be? You don't have to stick this at the top, anyone who knows could answer or provide a link.
So yeah, in other words i'd recommend not to buy either but wait a year and then buy a dual core CPU and the latest graphics card.
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MindRiot repliedOriginally posted by Zoeff
I think the awnser has already been given a while ago, and it was "More than what you can buy today"
That's disturbing. That game should run on an 850 or 6800. Hell it should run on a 9600 at least. That would imply such hardware will be virtually obsolete in only a year and half. Hmmm. $500 dollars for graphics card or $300 dollars for PS3.
My question would be what will the minimum system requirments be? You don't have to stick this at the top, anyone who knows could answer or provide a link.
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legacy-farman repliedWhy does UT2004 have less players than UT99 and why do you continue to count bots to make it look like UT2004 is the 3rd most played online game according to http://www.gamespy.com statistics, when in fact UT2004 is 15th most played online FPS game with only around a 1000 players, when bots are not counted and real human players are counted instead, according to http://www.csports.net. and raw real world counting by hand. Will UT2007 try and inflate its player count by counting bots instead of human players?
Will UT2007 and Gear of War be ripping off other games and the mod community like UT2003 and UT2004 did or will you pay and acknowledge the folks who helped make your games successful?
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