Good video but he was definetly using a script/consolecommand to turn down the self-damage because there is no way that you can do those rocket jumps without dying.
that was amazing! specially that roxjump to the hills and the 1 hp left rocket jump, must have known exactly how much damage it would do ^_^ keeps it frantic all the way through specially the boss battles.
I never knew there was so much varying things in unreal - I only got to about the 8ball gun
Originally posted by VenomZER0 Unreal forever ! anyone got one of U2?
I'm sure people would try U2 if Legend didn't botch the movement speed to the point they issued a patch that allowed players to configure THEIR OWN movement speed and dodging factors.
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