Originally posted by TseTse
thus, any very steep slope could get a specific rock texture, and blend into a grassy texture at the top while blending into another texture at the lower angles.
thus, any very steep slope could get a specific rock texture, and blend into a grassy texture at the top while blending into another texture at the lower angles.
I also agree they need to work on proper outdoor optimization, but I have faith that they are doing that

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