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    Textures

    Hi new to the maping thing

    jus wanted to know if ya can convert the Texture files .utx in the the actuall files like a BMP or Jpeg, and if so
    HOW???

    any help would be greatful..

    #2
    you can right click and export a butchered .dds of the selected tecture.

    with the correct plugin, photoshop/paintshop will open the file

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      #3
      Originally posted by robertGz
      I think you can export to .tga, which would probably be better for almost anything you're trying to do in Photoshop [and without the nVidia plugin, too.] Also, because of the way .dds's are constructed, they look FUBAR in Photoshop.
      They look fine in photoshop if you don't show existing mip-maps. You can only export to .dds unless there's something I haven't seen.

      You can import .bmp, .tga, .dds, .pcx (at least)

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        #4
        For future reference, there is a whole forum devoted to map making...

        http://www.ataricommunity.com/forums...s=&forumid=259

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