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Just been playing Damnation_v2..

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    Just been playing Damnation_v2..

    Never realy heard of this mod,and what a singleplayer mod.
    Miles better than ro imho,this should have got first place or at least second place in the make unreal comp imho..

    If you have not tryed this mod try it,def worth the download

    #2
    i would, but my HDD is full

    Comment


      #3
      Originally posted by toniglandyl
      i would, but my HDD is full
      Buy another or get rid of something.

      Comment


        #4
        Originally posted by toniglandyl
        i would, but my HDD is full
        Oh Noes, Delete those ****

        Comment


          #5
          I can't play it 'cause I don't have a "real" computer right now (actually, it's not even mine) and it can't play the introduction and the introduction is mandatory to watch so I can't get to the graphics options to turn it down to a level that the computer can take (it burns the ati1ag driver and sends the system into an automatic shutdown).

          Comment


            #6
            Yep, I love damnation, my problem is that I got so far and now it crashes when reloading my saves. well iirc thats it, it crashes for some reason that I couldn't get past.
            But yeah great mod, lots of work went into that one.

            Comment


              #7
              Re: Just been playing Damnation_v2..

              Originally posted by T@F
              Never realy heard of this mod,and what a singleplayer mod.
              Miles better than ro imho,this should have got first place or at least second place in the make unreal comp imho..

              If you have not tryed this mod try it,def worth the download
              Yeah, pretty neat. We did a screenshot blowout:

              http://www.beyondunreal.com/content/articles/116_1.php

              and a little review on it:

              http://www.beyondunreal.com/content/articles/117_1.php

              Unfortunately, it was designed as a three level demo for a concept they hoped would be picked up, and it seems that development has ceased.

              Comment


                #8
                Re: Re: Just been playing Damnation_v2..

                Originally posted by hal
                Yeah, pretty neat. We did a screenshot blowout:

                http://www.beyondunreal.com/content/articles/116_1.php

                and a little review on it:

                http://www.beyondunreal.com/content/articles/117_1.php

                Unfortunately, it was designed as a three level demo for a concept they hoped would be picked up, and it seems that development has ceased.
                what a shame

                This is one of the best singleplayer mods i`v played in a long time

                Comment


                  #9
                  I played it too and was hooked from the starting cinematics. The gameplay is exeptional. I like to save before the minecart ride and do it over and over again

                  Comment


                    #10
                    Originally posted by hal
                    Unfortunately, it was designed as a three level demo for a concept they hoped would be picked up, and it seems that development has ceased.
                    Actually from what I heard the company that was responsible for the mod "fired" all the people working on it after the MSUC and are outsourcing it to another company to be turned into a commercial game.
                    Originally posted by FBMachine
                    Make that 3rd place and downwards... The team that worked on the Damnation mod got canned by their employer. There will be a commercial version though. I had fun working on it, and wish we could update the mod, but them's the breaks.

                    Comment


                      #11
                      Ouch... now that's low. :-X

                      Comment


                        #12
                        Originally posted by Angel_Mapper
                        Actually from what I heard the company that was responsible for the mod "fired" all the people working on it after the MSUC and are outsourcing it to another company to be turned into a commercial game.
                        Well tbh it`s not the type of game i would pay for..
                        (But it does make great mod though..)

                        Def would need something special in it to be worth £35 at least..
                        (£35 average price for a game in the uk.)

                        Comment


                          #13
                          Hey everyone,
                          Just thought I'd pop in and respond to some of the speculation about Damnation.

                          quote:
                          Originally posted by hal
                          Unfortunately, it was designed as a three level demo for a concept they hoped would be picked up, and it seems that development has ceased.
                          This is mostly true. Our goal was to make a prototype for a game with which we could launch a new development studio. When we were originally looking around at licensed engines, Mark Rein himself suggested that we enter the MSUC.

                          At this point, we have tested out most of the gameplay concepts that will be going into the final game and are satisfied with the prototype. Certainly, there are many problems with it, but that fact that the mod allowed us to identify those problems and see how people in the mod community reacted to them is all we really wanted.

                          The feedback from everyone here has been absolutely invaluable. We have listened to everything that has been said about Damnation and I assure you that you will see drastic changes to the final game based on your suggestions, comments, and complaints. Development of the full game continues and is planned for a next-generation release.

                          quote:
                          Originally posted by Angel_Mapper
                          Actually from what I heard the company that was responsible for the mod "fired" all the people working on it after the MSUC and are outsourcing it to another company to be turned into a commercial game.
                          It is always hard to make decisions like the ones we were forced to make at the end of the mod development period. We learned a lot about what it would take to make a stellar game, and the development structure we had built up over the course of the mod was not going to be conducive to that goal. Five contractors were not asked to continue as we moved into full production. It was a very hard decision and we did everything we could to try to find a way to fit them into the team, but, ultimately, it didn't work out.

                          That said, I would like it to be known that everyone currently on the team in-house worked on the mod. No-one who was working in-house at Blue Omega Entertainment on the mod project was let go. We have kept certain contractors from the mod on as well, and we have brought still others in-house. This is not to say that the people who we did not bring in-house were any less talented than those we did. We simply could not find a way to integrate them into what we saw as being a viable development team for the final game.

                          Making smart busniess decisions can be very painful. Believe me, we would have liked to keep everyone on. But at the same time, we are a tiny, inexperienced, 3rd-party development studio just opening up on the East coast at a time when game development as a whole is being crushed and consolidated by industry giants. If we don't keep our focus on the business aspects of the company, we'll never survive to ship our first title.

                          Anyway, I want to sincerely thank everyone who has contributed to the mod, including everyone on the forums who has given us feedback. If Damnation succeeds, it will we because of the people we met through the mod community. I urge you to continue to post your thoughts about Damnation. Everything you write will help us to make a better game in the end .

                          Comment


                            #14
                            Re: Just been playing Damnation_v2..

                            Originally posted by T@F
                            Never realy heard of this mod,and what a singleplayer mod.
                            Miles better than ro imho,this should have got first place or at least second place in the make unreal comp imho..

                            If you have not tryed this mod try it,def worth the download
                            Just played through it and it was fun, but it still feels like what it really was: a demo. Makes you want to go out and buy the game, but there is no game to buy.
                            RO on the other hand is a complete package, so I think RO was the better choice.
                            I also ran into more technical glitches in this mod that I have with RO (getting stuck in the landscape or 3rd person camera going blank because it positionned itself "inside" the landscape).

                            That said, it's definitely worth a download for a couple hours of play. Messing with enemies using the Spirit Walk is fun!

                            Comment


                              #15
                              Well the devs of this game were not kidding and they have stuck with it and the retail game is set to ship this year. I am looking forward to it as it looks waaay better than the mod we saw years ago.

                              http://www.gamespot.com/news/6187267...stnews;title;0

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