Announcement

Collapse
No announcement yet.

Beta Patch Win 3353, 3354, 3355, & Linux 3354/5

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    built in map vote

    can someone take a look at the limit on the information used in map vote - if you add too many mods, options and game types the server wont run unless web admin is disabled.

    BDB said....

    It appears that the PlayInfo code is causing this. But im not sure why.
    As an experiment try disabling the WebAdmin server and see if it still crashes.

    When asked if he could fix it he said.....

    No,Sorry, I'm not working on UT2004 anymore. It's an Epic problem now.
    :cry: :cry: :cry: :cry: :cry: :cry: :cry:

    Comment


      Re: built in map vote

      Originally posted by CurlyJ
      When asked if he could fix it he said.....

      No,Sorry, I'm not working on UT2004 anymore. It's an Epic problem now.
      :cry: :cry: :cry: :cry: :cry: :cry: :cry:
      funnay... gg UT2Vote...

      Comment


        Re: Re: built in map vote

        Originally posted by Frogger
        funnay... gg UT2Vote...

        Cant get that to work in the same way - its too heavy duty for my small server. I like the default map vote. Its a bug so I mention it here in the hope it will get fixed.

        Comment


          please don't take me too seriously...

          Comment


            I hope they don't stop with this patch and keep continuing on it

            Greetz

            Dragunov

            Comment


              I wished they could implement a free camera view at the end of a match so that you can take cool screenshots instead of being locked onto your own character.

              Comment


                Originally posted by Panama Jack
                That's because "Same Team" isn't an auto taunt.
                Yes it is.

                Teammates without auto taunts don't make the "same team" or "I'm on your team idiot" taunt when they walk in your firing line.

                Teamates with auto taunts clicked do.

                I play assault pretty much exclusively, and the (thankfully) minority of teammates with auto-taunts checked all yell "I'm on your team idiot" when I'm in the tank on AS-Glacier and shooting near the objective. The same 10%-15% of (generally newer) players also say the same when you try and link to them.

                When someone breaks down and does turn auto taunts off after repeated requests by me and other teammates sick and tired of hearing this: voila, no more "I'm on your team idiot". I have tested this with teammates over teamspeak...it's an auto-taunt.

                In the mean time, I've turned off ALL taunts (the only way to stop this asinine feature) so I cannot hear "roger" or "I'm on offense"...other useful taunts.

                Comment


                  Re: Re: Re: built in map vote

                  Originally posted by CurlyJ
                  Cant get that to work in the same way - its too heavy duty for my small server. I like the default map vote. Its a bug so I mention it here in the hope it will get fixed.
                  I agree with you. What happened when you disabled web admin, did it work? It takes a high amount of mutators to cause this problem...no way you can limit some of them?

                  Comment


                    Originally posted by Reversion
                    I wished they could implement a free camera view at the end of a match so that you can take cool screenshots instead of being locked onto your own character.
                    Good Idea :up:

                    Comment


                      Originally posted by Panama Jack
                      That's because "Same Team" isn't an auto taunt.
                      Like SJ says.. it most definately is. It is also available via the voice menu, but it IS triggered automagically when you hit a teammate.

                      This drives me up the wall in Deathball. If you're an oldschool AS fan from original UnrealTournament, you know the value of hammer boosting your teammates. Deathball employs the same tactic. The boost is used constantly to get up and down the pitch.. boosting over a defender, to a loose ball, into a passing lane to intercept.. I agree, it is maddening to hear that "same team" every time you boost.

                      Turning off the taunts on the server isn't really an option, as many people play with some voice messages bound.. Like I use the heck out of "Got It" to wave off a teammate from going for the ball at the same time when I am a keeper. Fortunately, UT2Vote lets you vote to mute the mutant..

                      Comment


                        Originally posted by Reversion
                        I wished they could implement a free camera view at the end of a match so that you can take cool screenshots instead of being locked onto your own character.
                        Definately a missed feature from UT.

                        Comment


                          Originally posted by Imaginos
                          I agree, it is maddening to hear that "same team" every time you boost.
                          The same can be said of IGCTF with boosting on.

                          IG boosting is a common practice on these servers and it's maddening to be rewarded for a boost with these constant and inane taunts.

                          Comment


                            my list again

                            buggy buggy

                            scoreboard:
                            when u die and watch the score with "scoreboard" key, hold it(not "scoreboard toggle") and pressing fire to come back to live, release the "scoreboard" key, the scoreboard is inverted. u can get it away by using the "scoreboard toggle" key. very anoing!!!


                            demo's:
                            (im not gonna post whats not working, thats is a VERY BIG list @ Onslaught)

                            recorded ONS demo's is still nothing, especially vericles
                            Client demo's are the worst
                            no correct view in tank/hellbender/cicada?.
                            The only correct recorded/viewed is the manta
                            serverside where is the eye-view? disabled?
                            cant switch to player when alone at server in serverside demo. Stays at freecam/view
                            plz FIX!!


                            SPMA:
                            muliple "flying-cams".
                            when u alt-fire, hit alt-fire again when it almost reach it the ground. If u doing it right it alt-fires automaticly
                            shot
                            did some 1 know?

                            why FPS serverside/netcode based?
                            got 30fps @ high(normal 60~80) @ a server trying set the settings @ ultra low, still 30FPS
                            i want to keep the max FPS what my FX card can handle not the server/netcode


                            request:

                            votemenu:
                            multi-maplist for same gametype
                            in this case
                            ons default linksetup vs custom made(league) linksetup (im not the only one who want this)

                            Onslaught:
                            make die powercore/nodes at map bindable to a key

                            Comment


                              I also agree that turning off auto-taunts should turn off those dumb friendly fire messages.

                              Comment


                                Originally posted by thahandy
                                request:

                                votemenu:
                                multi-maplist for same gametype

                                fyi...UT2Vote will do this for you...



                                *Linux 3355 released

                                Comment

                                Working...
                                X