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high or low fov?

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  • #16
    I used to use 100, I changed to 90 a month or so ago...

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    • #17
      Most (maybe all) servers allow FOV-change during a match.
      I suggest binds for FOV:

      mousewheel up (great for sniping(long distance shots):
      FOV 80
      and low mouse sensitivity

      mousewheel down (close combat):
      FOV 100
      and high mouse sensitivity

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      • #18
        I would like to become a better hitscan shooter with shock beam or sniper rifle.

        I understand that a bigger FOV gives you a better overview and that it helps to track somebody who is circling around you.
        But it is a fact that a smaller FOV magnificats everything on the screen and bigger FOV makes everything smaller.

        Here is what I think :
        When I choose FOV=90 instead of FOV=100, then the opponent/target is bigger on the screen with more pixels, and I do belive (but never tested it) that a bigger target on screen is easier to hit. Does somebody think different?

        It's all about personal preferences and personal choice: Do I choose a better overview but pay for it with diminution OR do I choose a less good overview but get for that a magnification? Or do I go a middle way?

        Thats the reason why I did NOT change FOV=90 when I changed from 17" to 24" widescreen. The bigger 24" screen gives me bigger targets and yet a wider picture. I have chosen a compromise.


        I would like to ask players who are really skilled with shock beam and sniper rifle if a lower FOV helps to hit the target? And which FOV they are using.

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        • #19
          I've always left it at default simply because at high FOV the perspective becomes really distorted around the edges, and I can't stand that...

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          • #20
            Another one to get the necromancer medal...

            Anyways, welcome to the forums.

            To topic: I have a value higher than 90, though I don't remember the exact value at the moment. I think it gives me a better overview and let's me spot movement from the corner of the eye. And I didn't notice distortion btw.

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            • #21
              Originally posted by GreatEmerald View Post
              I've always left it at default simply because at high FOV the perspective becomes really distorted around the edges, and I can't stand that...
              Originally posted by Baryonyx View Post
              Another one to get the necromancer medal...

              Anyways, welcome to the forums.

              To topic: I have a value higher than 90, though I don't remember the exact value at the moment. I think it gives me a better overview and let's me spot movement from the corner of the eye. And I didn't notice distortion btw.

              Thanks for the medal and the warm welcome

              Sure, there are distortions and better overview with higer FOV, thats simply a fact, but my question is:

              Does aiming with shock beam and sniper rifle become easier with lower FOV (since everything is magnified and targets appear bigger on the screen) and harder with higher FOV (since targets become smaller).
              I would like to ask players who are really skilled with shock beam and sniper rifle if a lower FOV helps to hit the target? And which FOV they are using.

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              • #22
                High FOV is ideal for dodge and close range combat, Low FOV better for long range and acquiring targets from distance.
                Try something like 60 - 45° but don't forget that all FOVs makes you loose something.

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                • #23
                  Yea, exactly. It's like asking if sniper zoom helps to hit the target. Clearly it does, but it also makes it easier for others to ambush you from the side or from behind.

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                  • #24
                    I'd say just test it out on your own with a few bot matches. You must find the value that you feel comfortable with, otherwise you will most likely not become a good player.

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