Mouse: yes it does.. having 10 buttons bindable + all buttons around WASD/ESDF improves your gaming alot since you dont need to move your hand to execute commands. (I have all weapons - assult rifle & super weapons bound to mouse buttons.)
Res: Higher res = more details enables you to see far into the distance and spot players fast. Low res makes sniping and semi long distance fights alot harder.. (I once played CTF-Hallofgiants (in UT) on a TV screen...
(got owned since I coudn't see anyone that was 30+ meters away)
AF: Makes textures sharp even when far away.. big advantage since enemys far away remain sharp.
AA: Not realy a advantage but with it on edges are smoothed and thus eases the stress on your eyes.
7.1 eax: No advantage compared to quadrophonic/5.1/6.1, all kinds of surround improves your game since it's easyer to possition sounds... a realy good player knows where the elevator that sounds a certain way is but no matter how good you are you cant tell where weapon fire sounds originate if you cant see players/weapon effects/bullets etc.. with possitional audio you're tipped of in which direction the sounds originate.
Details: Here I partly agree. Some details are nice and doesn't improve neiter hinder you game.. but weather FX, foliage steam, smoke, etc that does hinder you vision is a clear dissadvantage.
Res: Higher res = more details enables you to see far into the distance and spot players fast. Low res makes sniping and semi long distance fights alot harder.. (I once played CTF-Hallofgiants (in UT) on a TV screen...

AF: Makes textures sharp even when far away.. big advantage since enemys far away remain sharp.
AA: Not realy a advantage but with it on edges are smoothed and thus eases the stress on your eyes.
7.1 eax: No advantage compared to quadrophonic/5.1/6.1, all kinds of surround improves your game since it's easyer to possition sounds... a realy good player knows where the elevator that sounds a certain way is but no matter how good you are you cant tell where weapon fire sounds originate if you cant see players/weapon effects/bullets etc.. with possitional audio you're tipped of in which direction the sounds originate.
Details: Here I partly agree. Some details are nice and doesn't improve neiter hinder you game.. but weather FX, foliage steam, smoke, etc that does hinder you vision is a clear dissadvantage.
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