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Keeping maps that are downloaded during multiplay in UT2004?

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  • replied
    Originally posted by placebo
    Will the maps be available in Instant Action?
    No. They'll just never be deleted. Use Santaduck's toolpak to get them in IA.

    Or you could do it manually as BrokenFix suggested... That's what I did all the time with UT99

    Leave a comment:


  • replied
    Originally posted by neoflame
    I've had [Core.System].PurgeCacheDays=0 since I last reinstalled UT and still have everything in my cache folder. No other tweaks were necessary.
    Will the maps be available in Instant Action?

    Leave a comment:


  • replied
    wups nevermind your on a MAC ......

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  • replied
    I've had [Core.System].PurgeCacheDays=0 since I last reinstalled UT and still have everything in my cache folder. No other tweaks were necessary.

    Leave a comment:


  • replied
    Originally posted by Yakomo
    Or just set

    [Core.System]
    PurgeCacheDays=9999

    in your UT2004.ini.
    What about maxcachesizemegs? Set to a couple of gig as well?

    Leave a comment:


  • replied
    Originally posted by wickedsteve
    I think you can find something here...

    www.santaduck.com/downloads.html
    Yup Santaduck's toolpack is a must have for Mac gamers.

    Leave a comment:


  • replied
    I think you can find something here...

    www.santaduck.com/downloads.html

    Leave a comment:


  • replied
    He just said that he is on a Mac, so those apps wont work on his sistem.

    I guess that if you take a look in the cache folder you'll see a bunch of files with weird names and a text file, if you open the text file you'll see the real names and extentions of the files, just rename them and put them in the right folder.

    Leave a comment:


  • replied
    Or just set

    [Core.System]
    PurgeCacheDays=9999

    in your UT2004.ini.

    Leave a comment:


  • replied
    http://www.cix.co.uk/~gort/win32.htm

    http://www.real-swedix.net/ut2004mi.html

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  • replied
    Edit: Nevermind. User is on a Mac. *pukes*

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  • Keeping maps that are downloaded during multiplay in UT2004?

    This has become a pet peeve of mine: I have to re-download (on the fly, while playing UT2004) say, ONS-UP-Sandcrack, even though I had played on the same server, and downloaded the same map, only days ago. Also, when I go to Instant Action, maps downloaded on-the-fly in-game are nowhere to be found.

    I've heard of tools of keeping these maps from being purged, but I'm unclear on this.

    Can anyone enlighten me?

    (BTW, I'm on a Mac)
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