Did the test server once too. 200ms and more (I'm european). It was iG something I normally don't play in ut2k3 and the drsin went down quite alot.
Death doesn't matter in CTF/BR which is pretty much what I always run. It also depends on how much of a crunch I'm under programming wise. Funny story, I was playing on a FACE 3 server and I was hunting their FC who was running like a *****.. something that's easy to do on Face 3. There was one guy on the other team that everytime I went after the FC, would attack me and since I wasn't really paying any attention to him usually end up killing me. Each time he would make this off handed comment along the lines of "bah.. you suck SiN". Of course I finally was able to take out their FC and we got the cap.
He was so proud and I just chuckled as we won 5 to nil. Love DM'er playing CTF.
So if you do the math, let's say that andrew takes sin out 20-10 for example then that andrew would make a good clanner, but certainly not pro.
Actually, Andrew usually beats me 20 - 1 or 2. I haven't been a DM player in years so I don't bother doing things like timing power ups, etc.
For example, I bet not a single top player has less than 100 clanwars as experience. And why would some play-for-fun graphic designer from Epic be any different?
So by your example, without 100's of hours of practicing in game design your suggestions and ideas are have little meaning.. hmm...
It's also assumes that none of us have clan and/or "professional" tournament experiance which is also wrong.
Oh, and I secretly played some of the best in the world while they warmed up at the CPL last year. While I doubt I could manage but a frag or two in DM, I'd put Andrew very close to their level.
CTF is easy you can blame the loss on others.
Spoken like a true DM player. Of course a real CTF player knows the team shares the defeat. Hence the word TEAM.
DM NW is where you truly see just how skilled someone is.
Or rather DM NW is where you truly see just how well someone can time an item.
BTW IG sux! Not because I am no good(quite the contrary) but because it is boring. No variety. I played the hell out of it in UT however but it was a little challenging because of the air control.
Matter of opinion I guess. NW DM is so what 8 years ago?
wanna play you... 1v1 ... in CTF-1on1-Joust!
Sure, soon as the game ships.. if I can't convince them to put Joust in the demo (doubtful).
Death doesn't matter in CTF/BR which is pretty much what I always run. It also depends on how much of a crunch I'm under programming wise. Funny story, I was playing on a FACE 3 server and I was hunting their FC who was running like a *****.. something that's easy to do on Face 3. There was one guy on the other team that everytime I went after the FC, would attack me and since I wasn't really paying any attention to him usually end up killing me. Each time he would make this off handed comment along the lines of "bah.. you suck SiN". Of course I finally was able to take out their FC and we got the cap.
He was so proud and I just chuckled as we won 5 to nil. Love DM'er playing CTF.
So if you do the math, let's say that andrew takes sin out 20-10 for example then that andrew would make a good clanner, but certainly not pro.
Actually, Andrew usually beats me 20 - 1 or 2. I haven't been a DM player in years so I don't bother doing things like timing power ups, etc.
For example, I bet not a single top player has less than 100 clanwars as experience. And why would some play-for-fun graphic designer from Epic be any different?
So by your example, without 100's of hours of practicing in game design your suggestions and ideas are have little meaning.. hmm...
It's also assumes that none of us have clan and/or "professional" tournament experiance which is also wrong.
Oh, and I secretly played some of the best in the world while they warmed up at the CPL last year. While I doubt I could manage but a frag or two in DM, I'd put Andrew very close to their level.
CTF is easy you can blame the loss on others.
Spoken like a true DM player. Of course a real CTF player knows the team shares the defeat. Hence the word TEAM.
DM NW is where you truly see just how skilled someone is.
Or rather DM NW is where you truly see just how well someone can time an item.
BTW IG sux! Not because I am no good(quite the contrary) but because it is boring. No variety. I played the hell out of it in UT however but it was a little challenging because of the air control.
Matter of opinion I guess. NW DM is so what 8 years ago?
wanna play you... 1v1 ... in CTF-1on1-Joust!
Sure, soon as the game ships.. if I can't convince them to put Joust in the demo (doubtful).
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