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EPIC: problem with maxclientframerate ?

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    EPIC: problem with maxclientframerate ?

    I'm not whining here, just for those lame flamers ...

    I know it will use more bandwith, but that is not the problem, the server itself is also not the problem.

    The option gets activated whenever you use a higher netspeed then 10000. And I have VSYNC enabled so I can get 120 frames per second .... maxclientframerate=120

    Weird thing is, I begin to play, and everything is fine with those options. I get a nice 120 fps synced with my monitor, but after some time, when I move forward I get weird things like I'm being pulled back sometimes ... and I know it's not a problem with the bandwith (which usually is the main problem) because it works fine at the beginning, which can vary from 5 minutes gameplay to 10 minutes or more, even sometimes I play a map to the end without the problem, then another map loads , I play for some time again, and then it suddenly appears, this makes me thinks there's something else going a miss ...

    Example, I join a server with 8 people, I activate netspeed 11000 (or 12500 for that matter) and everything works fine, until after a few minutes (which can be as small as 3, or as large as 15 minutes ....) , it gets that 'pullback' problem ....

    I'm thinking there's something going a miss after some time in the engine, I can't explain it exactly ofcourse or else I wouldn't be making a post here ... but I'm 100% sure it's not a bandwith problem and my card can give those fps's without a problem ... so it's not my card, not my pc, not the bandwith, I think there are some bugs left concerning this option, that's all ...

    Have you guys seen the same problem ?
    (not for me alone no, many people have this problem atm)

    Thanks anyway ...

    :up:

    (no comments on, use 85 instead etc, if so you're a .... , I'm not here to hear that)

    #2
    Hmm this might have been a problem client side on my pc, not sure yet but I think I've found the solution. Will update later if it turns out to be true.

    In that case, sorry for making this and I'll close it asap.

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      #3
      in case u dont know. the max client junk dont work. it was just something they threw in to keep us competative players shut up.

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        #4
        ROFL, hahahaha LOOOL

        I'm sorry but it does work, I continously play with 120 fps, ONLINE ...

        Only problem is when there's more then 8 to 9 players on a server it seems ... then the overhead on the server gets too much I think, but still not sure about that ...

        In any case, it WORKS !

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