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  • replied
    Originally posted by M0rtus
    Wow, so far we're all agreeing the flames would be pointless.

    Are we... getting somewhere? :weird:

    *scared*

    Leave a comment:


  • replied
    Here´s how to turn defaultskins on and off ingame.

    If you have two aliases free:

    Aliases[35]=(Command="set unrealgame.deathmatch bforcedefaultcharacter true | set input [key] defoff",Alias="defon")
    Aliases[36]=(Command="set unrealgame.deathmatch bforcedefaultcharacter false | set input [key] defon",Alias="defoff")

    [key]=defon

    If you two keys free (and not enough free aliases):

    [key]=set unrealgame.deathmatch bforcedefaultcharacter true
    [key]=set unrealgame.deathmatch bforcedefaultcharacter false

    Players have to respawn before the change has an effect.

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  • replied
    You can see Rylisa way better than Gorge,if I could I´d force everything to Rylisa.I doubt that what nickless said works,I think I´ve tried it once and it didn´t.

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  • replied
    How can I make every model be Gorge?
    Edit - ****, doesn´t work online.

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  • replied
    Wow, so far we're all agreeing the flames would be pointless.

    Are we... getting somewhere? :weird:

    *scared*

    Leave a comment:


  • replied
    I don't see why people should be against the idea that others can prevent them being a darkskin like Matrix or Abaddon. The ultrabright skins don't really give much of an advantage - I use the brightened version of epic teamskins when playing with UTcomp rather than the neon flat color ones. It isn't any harder to see like that. In fact, I don't really mind playing a game with regular teamskins. I only think it's bad when people set themselves to some super dark, super skinny player model to get an advantage. Currently epic gives you the option of forcegorge or being stuck with people who want to use a darkskin on you. UTcomp lets you have variety and visibility. As for brightskins hampering my normal play - I can find people fine in Doom 3.

    *Gets some marshmallows to roast on the pointless flames*

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  • replied
    Not from me you wont see anything about that, tired of beating the dead horse.

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  • replied
    Time till this becomes an overblown flame war: very little.


    Go brightskins GO!

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  • replied
    Originally posted by AoA Reclaimer
    lol well we can always slap pink on them


    sorry couldn't resist
    **** right.

    Leave a comment:


  • replied
    Originally posted by Powerslave666
    lol well we can always slap pink on them


    sorry couldn't resist

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  • replied
    I dun care if someone wants to force models, personally i like the variety

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  • replied
    Originally posted by MidnightQ3
    I do play with utcomp 99% of the time. but for those random times when I play a pub it's so annoying when I can't see anyone.
    You can't see anyone because you're used to playing UTComp 99% of the time.

    It's like being outside on a bright day, then walking indoors. It seems dark until your eyes get used to it.

    That's not to say there aren't problems with the lighting, or the inconsistent brightness of the different skins. But Epic probably could have nipped most of the complaints in the bud if they hadn't included the pastel-shaded Thundercrash skins or the ridiculously dark Abbadon and Matrix.

    Leave a comment:


  • replied
    Originally posted by Dampfnudel
    rrrra matrix not visible with teamskins too:sour:



    try playing with utcomp
    I do play with utcomp 99% of the time. but for those random times when I play a pub it's so annoying when I can't see anyone.

    Leave a comment:


  • replied
    Originally posted by MidnightQ3
    Ya why don't servers run this?
    I've been asking myself that same question since the game came out.

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  • replied
    Originally posted by Powerslave666
    I thought that could only be done server-side.
    Ya why don't servers run this?

    Leave a comment:

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